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2018-01-12Lua_api.txt: Improve and complete ABM documentationparamat1-12/+23
2018-01-12Settingtypes.txt: Correct value of 'max block send distance'paramat1-1/+1
2018-01-12Fix ambient occlusion and dark lines at mapblock bordersnumber Zero1-70/+27
2018-01-09Fix off-by-one in log output line length (#6896)Pedro Gimeno1-5/+2
2018-01-08Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()Pedro Gimeno1-1/+1
2018-01-07Lua API docs: Add warning that schematic placing is cachedSokomine1-0/+4
2018-01-07Fix naming conventions of noise userdatarubenwardy3-39/+39
2018-01-05Don't recalculate statustext initial color everytime & review fixesLoic Blot6-21/+24
2018-01-05GameUI refactor (part 7/7): Finish to include profiler things to GameUILoic Blot4-75/+78
2018-01-05GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl...Loic Blot3-116/+109
2018-01-05GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI classLoic Blot5-126/+118
2018-01-05GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...Loic Blot4-104/+102
2018-01-05GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...Loic Blot5-93/+92
2018-01-05GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...Loic Blot8-134/+159
2018-01-05GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUILoic Blot9-131/+229
2018-01-05Biomes: Add vertical biome blend (#6853)Paramat4-19/+38
2018-01-04Prevent Android from automatically locking display (#6876)Wayward One1-0/+1
2018-01-04Fix Wstringop-overflow warning from util/srp.cpp (#6855)you1-1/+2
2018-01-04[CSM] Don't load the IO library. (#6087)red-0016-16/+54
2018-01-04Mgv7: Add docs for the new floatland exponent parameterparamat1-3/+6
2018-01-03Fix crash on can_bypass_userlimit returning non-booleanrubenwardy1-1/+0
2018-01-03Mgv7 floatlands: Add exponent parameterparamat2-37/+44
2018-01-03Connected Nodeboxes: Add `disconnected` boxesThomas--S6-14/+133
2018-01-03Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead codeHybrid Dog3-48/+26
2018-01-03Tool getDigParams: Fix selecting the best fitting timeHybrid Dog1-2/+3
2018-01-01Add unittests on ActiveObject and BanManager class (#6866)Loïc Blot4-1/+231
2018-01-01Update README.md copyright notice tooLoïc Blot1-1/+1
2018-01-01Happy new year 2018: update LICENSE.txtLoïc Blot1-1/+1
2017-12-26Advanced settings: Add range check for float typeMuhammad Rifqi Priyo Susanto1-0/+12
2017-12-26Fix rounding error in g/set_node caused by truncation to floatrubenwardy3-4/+54
2017-12-26Add check to pause game on lost window focusrubenwardy4-0/+15
2017-12-26Line_of_sight: Improve using VoxelLineIteratorDániel Juhász5-36/+28
2017-12-26Wireshark plugin: Complete all commands. (#6841)sofar1-3/+49
2017-12-25Fix dancing textnumber Zero1-0/+3
2017-12-25- Clear colors when reading property info.Rob Blanckaert2-0/+3
2017-12-22Fix error if setting menu_last_game is not a valid gamenOOb31671-11/+14
2017-12-22Fix undefined behaviour on getting pointer to data in empty vectornOOb31671-1/+1
2017-12-21Fix wrong scrolling (#6809)Vitaliy1-7/+4
2017-12-21Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat2-41/+38
2017-12-17Allow 'default' parameter in 'settings:get_bool' functionJordan Irwin2-2/+8
2017-12-17Adjust default console heightEzhh3-3/+3
2017-12-16Give subgames the ability to disallow specific mapgens (#6792)Ezhh3-15/+47
2017-12-16Fix items turning black (#6780)Vitaliy1-4/+0
2017-12-16Change Normal Map setting to be less ambigousTre1-2/+2
2017-12-14Zoom: Add 'disabled by game or mod' messageparamat1-0/+11
2017-12-14Minimap messages: Improve 'disabled by server' messageparamat1-1/+1
2017-12-14Add callback to preserve node metadata as item metadataashtrayoz3-1/+36
2017-12-14Chat: Remove prompt history duplicates (#6762)SmallJoker1-4/+13
2017-12-14directiontables: Fix MSVC compiler error (#6785)adrido1-1/+1
2017-12-12Update light decoding table size (#6696)Vitaliy2-13/+12