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2012-07-21Fix signedness warning in base64.cppAndreas Zwinkau1-1/+1
2012-07-21Fix wctomb useAndreas Zwinkau1-2/+1
wctomb(NULL, _) returns "nonzero if the encoding has nontrivial shift state, or zero if the encoding is stateless." I assume the intentation was to get the size of the target buffer. Use MB_CUR_MAX for this.
2012-07-21Remove mbtowc warningsAndreas Zwinkau1-6/+10
As mbtowc(_, _, 1) reads at most one char, everything other than a return value of 1 is an error. Since the input strings are static, an assert protects against future changes. Likewise, wctomb should currently never encounter a character, which actually needs a multibyte representation.
2012-07-21Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2-5/+10
2012-07-21Fix hovering after mining a block underneath you while sneakingMatthew I2-13/+38
2012-07-21Rotate facedir-rotated top and bottom textures too, and re-implement nodebox ↵Perttu Ahola2-44/+51
side rotation
2012-07-21Facedir rotation of nodebox texturesPerttu Ahola1-0/+42
2012-07-21Check whether node is known before reading definition in ↵Perttu Ahola1-1/+2
__builtin:item:on_step()
2012-07-21Fix signed overflow in getPointedThingBad-Command1-0/+8
2012-07-21Fix typo in scriptapi.cpp in minetest.get_craft_recipe()Perttu Ahola1-1/+1
2012-07-21Server-side checking of digging; disable_anticheat settingPerttu Ahola6-7/+101
2012-07-21BITCH, THIS IS 0.4.0.Perttu Ahola3-3/+5
2012-07-21Define M_PI on MSVCPerttu Ahola5-0/+11
2012-07-21Add a random-ish contributor list to credit screenPerttu Ahola1-3/+3
2012-07-21Check for table type when reading groups from Luadarkrose1-0/+2
2012-07-21Add minetest.get_craft_recipe()darkrose4-2/+160
2012-07-21Add support for "textures/all" (and thus texture packs) to serverdarkrose1-0/+2
2012-07-21Make lava buckets work as fuel in minimal gamedarkrose1-1/+1
2012-07-21Remove trenches from map generator (cyisfor) (glitches: read below)darkrose1-6/+7
This causes glitches in very high cliffs by not making mud "flow" down from them. Those are quite rare currently because of the lame height differences generated.
2012-07-21Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou3-14/+20
2012-07-21Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)darkrose1-1/+1
2012-07-19Remove util/old/genmap.py, because it is uselessly oldPerttu Ahola2-373/+0
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola10-10/+129
2012-06-19Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value)Perttu Ahola1-0/+1
2012-06-18Fix random glitches in transparent animationsPerttu Ahola1-0/+3
2012-06-17Add pointed_thing to lua_api.txtPerttu Ahola1-0/+7
2012-06-17Hopefully fix includes on mingwPerttu Ahola3-6/+6
2012-06-17Increment protocol versionPerttu Ahola2-18/+10
2012-06-17Explain node boxes in lua_api.txtPerttu Ahola1-1/+37
2012-06-17Custom boxy nodes (stairs, slabs) and collision changesKahrl19-645/+1104
2012-06-17Optimize headersPerttu Ahola81-92/+221
2012-06-17Properly and efficiently use split utility headersPerttu Ahola73-159/+130
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola30-2326/+2684
2012-06-16Mention node drawtypes in lua_api.txtPerttu Ahola1-1/+21
2012-06-16Fix /setpassword and /clearpasswordPerttu Ahola1-6/+26
2012-06-16Fix "Node placement prediction failed for (places __default) - Name not known"Perttu Ahola1-2/+5
2012-06-16Add desynchronize_mapblock_texture_animation setting and improve ↵Perttu Ahola3-7/+18
minetest.conf.example a bit
2012-06-16Fix build error due to DEBUGFILEPerttu Ahola1-1/+2
2012-06-16Revert back proper crack texturePerttu Ahola1-0/+0
2012-06-16Clean up constants.h a bitPerttu Ahola2-43/+47
2012-06-16Allow node cracking animations of any lengthPerttu Ahola4-7/+49
2012-06-16Remove tiles and special_tiles from node definition prototype because ↵Perttu Ahola1-5/+7
otherwise the old names can't be used
2012-06-16Update field names to non-deprecated ones in node definition prototypePerttu Ahola2-5/+4
2012-06-16Use new field names and reorder fields a bit in minimal gamePerttu Ahola1-67/+67
2012-06-16Node texture animationPerttu Ahola16-82/+421
2012-06-11Add comment about ItemSAO being deprecatedPerttu Ahola1-0/+3
2012-06-10Add some missing object properties to doc/lua_api.txtPerttu Ahola1-0/+3
2012-06-10Node placement client-side predictionPerttu Ahola8-8/+99
2012-06-09Remove a random old comment and a #define from game.cppPerttu Ahola1-11/+0