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* Initial directory structure reworkPerttu Ahola2012-03-101-849/+0
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* Fix and tune things, add tool "recharge" animation, add dummyballPerttu Ahola2012-03-101-15/+5
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* remove material from minetest.nodedef_defaultPerttu Ahola2012-03-101-8/+0
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* Digging time groups WIPPerttu Ahola2012-03-101-20/+15
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* Fix pointed.thing.ref -> pointed_thing.ref in builtin.luaPerttu Ahola2012-02-281-1/+1
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* Add groups = {} to item definitionPerttu Ahola2012-02-041-0/+4
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* Fix craftresult_is_preview flood in log and remove unnecessary debug outputKahrl2012-01-251-1/+0
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* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-221-21/+244
| | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-121-192/+397
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* Implement minetest.register_on_dieplayer()Perttu Ahola2012-01-061-0/+1
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* Working implementation of experimental:luafurnacePerttu Ahola2012-01-021-2/+2
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* Determine light_propagates from paramtypePerttu Ahola2011-12-041-3/+0
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* Make global names in default mod use good naming convention and move ↵Perttu Ahola2011-12-031-0/+71
| | | | backwards-compatibility definitions to mods/legacy
* inventorycube: use all three specified textures; also moved mesh creation / ↵Kahrl2011-12-031-0/+13
| | | | modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
* Script-defined creative inventoryPerttu Ahola2011-12-021-0/+10
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* Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"Perttu Ahola2011-12-021-39/+39
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* Move craftitem_place_item as minetest.craftitem_place_item in builtin.luaPerttu Ahola2011-11-301-0/+31
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* Create the necessary API for /giveme and /give and implement those commands; ↵Perttu Ahola2011-11-291-0/+149
| | | | also sort out the scripts a bit
* Comment fix in builtin.luaPerttu Ahola2011-11-291-1/+1
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* For consistency, implement calling of on_chat_message callbacks in CPerttu Ahola2011-11-291-10/+0
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* Implement callback registration in Lua instead of CPerttu Ahola2011-11-291-6/+15
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* Add chat message callback and send functionsPerttu Ahola2011-11-291-0/+21
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* liquid_type -> liquidtypePerttu Ahola2011-11-291-1/+1
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* Make node definitions available to LuaPerttu Ahola2011-11-291-1/+48
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* Fix random node definition stuffPerttu Ahola2011-11-291-1/+1
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* Add builtin.luaPerttu Ahola2011-11-291-0/+102