Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2011-09-01 | * Furnace would say it was overloaded when it had a non-cookable source | JacobF | 1 | -6/+6 | |
* I didn't understand that expression last fix and now the furnace would burn fuel even when it had no source item. | |||||
2011-08-31 | Updated changelog | Perttu Ahola | 1 | -0/+9 | |
2011-08-30 | If there was no source item in a furnace it would cause a segmentation fault. | JacobF | 2 | -1/+3 | |
2011-08-25 | Merged 2 branches because they relied on each other. | JacobF | 4 | -13/+55 | |
This one contains these changes from main c55: * Adds a function to check if there is room for a specific item * Using that, you can now pick up rats if you have a full inventory and a not full rat stack * Furnace would cook only 1 item if that item used the last available result slot, now it will continue * Furnace will say it's overloaded * Furnace won't wait until the next step to start on the next item - This caused small fuels to cook slower than meant to - Also caused furnaces to say they were out of fuel after finishing the last fuel item | |||||
2011-08-25 | dissector branch: fix for doc/protocol.txt: CONTROLTYPE_DISCO is 3 | Kahrl | 1 | -2/+2 | |
2011-08-25 | dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h | Kahrl | 1 | -2/+6 | |