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the caller doesn't have to choose the right buffer size in advance.
Conflicts:
src/test.cpp
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SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues
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out), improve comments in test.cpp a bit
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bit but it isn't as bad as this was
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CMakeLists.txt to package /README.txt
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profiler output and dynamic profiler text size
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Windows)
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to enable_3d_clouds)
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cough too much on the fixed block sending code
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in a different block than where they were loaded and then the original block, from where the static object was removed, not getting saved at unload
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them, to load blocks that were limited to 50
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