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Server-optimized Minetest 5.6.0
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2011-04-03
commit before some more radical changes
Perttu Ahola
12
-63
/
+222
2011-04-03
copied draft of updateNodeMeshes from backup
Perttu Ahola
2
-24
/
+42
2011-04-03
Removed lua stuff
Perttu Ahola
70
-19008
/
+6
2011-04-03
Revert mapgen to best working version (2)
Perttu Ahola
6
-2802
/
+316
2011-04-03
reverted mud to old texture
Perttu Ahola
1
-0
/
+0
2011-04-02
tuned water texture and removed two debug prints from server
Perttu Ahola
2
-3
/
+3
2011-04-02
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
9
-210
/
+1074
2011-04-02
commit before some radical changes
Perttu Ahola
8
-137
/
+203
2011-03-02
mapgen work-in-progress
Perttu Ahola
8
-122
/
+993
2011-03-01
mapgen tweaking
Perttu Ahola
4
-97
/
+178
2011-02-28
tweaked mapgen
Perttu Ahola
1
-11
/
+64
2011-02-28
fixed server sending wrong position of node removal
Perttu Ahola
1
-1
/
+1
2011-02-28
tweaked mapgen
Perttu Ahola
5
-74
/
+130
2011-02-28
added trees (very glitchy) and changed grass texture
Perttu Ahola
3
-6
/
+40
2011-02-28
-
Perttu Ahola
1
-3
/
+5
2011-02-28
A third try on terrain generation. No trees yet.
Perttu Ahola
13
-226
/
+974
2011-02-28
modified grass texture
Perttu Ahola
2
-0
/
+0
2011-02-27
fixed 3d noise and made 2d noise faster
Perttu Ahola
1
-1
/
+23
2011-02-26
3d noise stuff
Perttu Ahola
2
-7
/
+82
2011-02-24
fixed a possible infinite loop in ClientEnvironment (dtime counter getting so...
Perttu Ahola
2
-2
/
+11
2011-02-24
modified the build system of lua to a more minimal one
Perttu Ahola
6
-168
/
+56
2011-02-23
fixed a path in build system's packaging part
Perttu Ahola
1
-1
/
+1
2011-02-23
updated scripting api a bit
Perttu Ahola
8
-252
/
+485
2011-02-23
mainly work on object scripting api
Perttu Ahola
19
-429
/
+961
2011-02-23
removed an old comment
Perttu Ahola
1
-2
/
+0
2011-02-23
Fixed insufficient error handling in narrow_to_wide, which caused a crash if ...
Perttu Ahola
1
-5
/
+76
2011-02-21
some tidying
Perttu Ahola
3
-18
/
+99
2011-02-21
preliminary lua scripting framework for objects
Perttu Ahola
81
-193
/
+18685
2011-02-21
Temporary commit; lots of test code and stuff
Perttu Ahola
25
-743
/
+1897
2011-02-19
video backend selection
Perttu Ahola
3
-17
/
+42
2011-02-18
random code cleaning, shouldn't affect anything
Perttu Ahola
4
-91
/
+56
2011-02-18
Set ambient light in inventory cube generation
Perttu Ahola
1
-0
/
+4
2011-02-17
updated changelog
Perttu Ahola
1
-0
/
+6
2011-02-17
removed duplicate "bmp"
Perttu Ahola
1
-1
/
+1
2011-02-17
Better texture handling. Textures are not added to atlas if they are big, and...
Perttu Ahola
4
-33
/
+160
2011-02-16
Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctr...
Perttu Ahola
2
-4
/
+10
2011-02-16
fixed invalid block loading (the action is to generate a new one)
Perttu Ahola
1
-80
/
+68
2011-02-16
small fixes: crack texture, server build on windows, configuration file examp...
Perttu Ahola
5
-27
/
+17
2011-02-16
forgot some test code in...
Perttu Ahola
1
-3
/
+0
2011-02-16
Hopefully fixed some of the errors in cmake's finding of irrlicht
Perttu Ahola
1
-17
/
+42
2011-02-15
fixed slight error in server build
Perttu Ahola
2
-5
/
+14
2011-02-15
updated changelog
Perttu Ahola
1
-0
/
+6
2011-02-15
CMake working nicely on Windows, at least with MSVC. "Compiling on windows" s...
Perttu Ahola
1
-4
/
+8
2011-02-15
might work good on cmake+msvc now
Perttu Ahola
8
-38
/
+121
2011-02-15
still a little fix!
Perttu Ahola
1
-1
/
+1
2011-02-15
Fix for windows
Perttu Ahola
1
-7
/
+7
2011-02-15
Ctrl+C handling on POSIX, some commands for server and other tweaking
Perttu Ahola
13
-111
/
+384
2011-02-15
mud gets now grass onto it when placed into sunlight. also removed three old ...
Perttu Ahola
4
-9
/
+23
2011-02-15
smgr->drop() is now used in tile.cpp
Perttu Ahola
1
-5
/
+6
2011-02-15
server now won't crash when it is tries to generate blocks that are not insid...
Perttu Ahola
2
-37
/
+47
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