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2011-04-03commit before some more radical changesPerttu Ahola12-63/+222
2011-04-03copied draft of updateNodeMeshes from backupPerttu Ahola2-24/+42
2011-04-03Removed lua stuffPerttu Ahola70-19008/+6
2011-04-03Revert mapgen to best working version (2)Perttu Ahola6-2802/+316
2011-04-03reverted mud to old texturePerttu Ahola1-0/+0
2011-04-02tuned water texture and removed two debug prints from serverPerttu Ahola2-3/+3
2011-04-02Mapgen is better now. Not a lot, but a bit!Perttu Ahola9-210/+1074
2011-04-02commit before some radical changesPerttu Ahola8-137/+203
2011-03-02mapgen work-in-progressPerttu Ahola8-122/+993
2011-03-01mapgen tweakingPerttu Ahola4-97/+178
2011-02-28tweaked mapgenPerttu Ahola1-11/+64
2011-02-28fixed server sending wrong position of node removalPerttu Ahola1-1/+1
2011-02-28tweaked mapgenPerttu Ahola5-74/+130
2011-02-28added trees (very glitchy) and changed grass texturePerttu Ahola3-6/+40
2011-02-28-Perttu Ahola1-3/+5
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola13-226/+974
2011-02-28modified grass texturePerttu Ahola2-0/+0
2011-02-27fixed 3d noise and made 2d noise fasterPerttu Ahola1-1/+23
2011-02-263d noise stuffPerttu Ahola2-7/+82
2011-02-24fixed a possible infinite loop in ClientEnvironment (dtime counter getting so...Perttu Ahola2-2/+11
2011-02-24modified the build system of lua to a more minimal onePerttu Ahola6-168/+56
2011-02-23fixed a path in build system's packaging partPerttu Ahola1-1/+1
2011-02-23updated scripting api a bitPerttu Ahola8-252/+485
2011-02-23mainly work on object scripting apiPerttu Ahola19-429/+961
2011-02-23removed an old commentPerttu Ahola1-2/+0
2011-02-23Fixed insufficient error handling in narrow_to_wide, which caused a crash if ...Perttu Ahola1-5/+76
2011-02-21some tidyingPerttu Ahola3-18/+99
2011-02-21preliminary lua scripting framework for objectsPerttu Ahola81-193/+18685
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola25-743/+1897
2011-02-19video backend selectionPerttu Ahola3-17/+42
2011-02-18random code cleaning, shouldn't affect anythingPerttu Ahola4-91/+56
2011-02-18Set ambient light in inventory cube generationPerttu Ahola1-0/+4
2011-02-17updated changelogPerttu Ahola1-0/+6
2011-02-17removed duplicate "bmp"Perttu Ahola1-1/+1
2011-02-17Better texture handling. Textures are not added to atlas if they are big, and...Perttu Ahola4-33/+160
2011-02-16Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctr...Perttu Ahola2-4/+10
2011-02-16fixed invalid block loading (the action is to generate a new one)Perttu Ahola1-80/+68
2011-02-16small fixes: crack texture, server build on windows, configuration file examp...Perttu Ahola5-27/+17
2011-02-16forgot some test code in...Perttu Ahola1-3/+0
2011-02-16Hopefully fixed some of the errors in cmake's finding of irrlichtPerttu Ahola1-17/+42
2011-02-15fixed slight error in server buildPerttu Ahola2-5/+14
2011-02-15updated changelogPerttu Ahola1-0/+6
2011-02-15CMake working nicely on Windows, at least with MSVC. "Compiling on windows" s...Perttu Ahola1-4/+8
2011-02-15might work good on cmake+msvc nowPerttu Ahola8-38/+121
2011-02-15still a little fix!Perttu Ahola1-1/+1
2011-02-15Fix for windowsPerttu Ahola1-7/+7
2011-02-15Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola13-111/+384
2011-02-15mud gets now grass onto it when placed into sunlight. also removed three old ...Perttu Ahola4-9/+23
2011-02-15smgr->drop() is now used in tile.cppPerttu Ahola1-5/+6
2011-02-15server now won't crash when it is tries to generate blocks that are not insid...Perttu Ahola2-37/+47