Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2011-09-08 | inventory displays tool breakage bar again | Kahrl | 1 | -2/+0 | |
2011-09-08 | trying something else... also replaced M_PI by PI everywhere | Kahrl | 4 | -9/+10 | |
2011-09-08 | minor view bobbing improvements | Kahrl | 1 | -14/+21 | |
2011-09-08 | make it slightly less annoying :o) | Kahrl | 1 | -1/+1 | |
2011-09-08 | Implemented view bobbing (testing simple lemniscate shape) | Kahrl | 3 | -30/+72 | |
2011-09-08 | Commented out debug statements again | Kahrl | 1 | -12/+12 | |
2011-09-08 | Collected and moved existing camera infrastructure from game.cpp to ↵ | Kahrl | 13 | -209/+428 | |
camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. | |||||
2011-09-07 | Removed unused camera_position and camera_direction fields from Client. ↵ | Kahrl | 9 | -53/+61 | |
Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h. | |||||
2011-09-07 | Display which tool the player is holding | JacobF | 6 | -21/+128 | |
And some simple animation when trying to dig... | |||||
2011-09-07 | Note about texture atlas | Perttu Ahola | 1 | -2/+10 | |
2011-09-07 | Add note about trans_table_19. | Perttu Ahola | 1 | -0/+5 | |
2011-09-06 | Remove block file from disk when saved to database | Perttu Ahola | 1 | -0/+3 | |
2011-09-06 | Pause in unloaded territory instead of collide | JacobF | 3 | -4/+24 | |
2011-09-06 | Make Connection::Send cancel silently if peer doesn't exist. | Perttu Ahola | 1 | -1/+3 | |
2011-09-06 | Update version number to something more proper for this stage of development ↵ | Perttu Ahola | 1 | -1/+1 | |
(0.2.201109xx_dev) | |||||
2011-09-06 | Speed up periodical map unloading by moving beginSave() and endSave() to ↵ | Perttu Ahola | 1 | -2/+2 | |
outer loop in Map::timerUpdate() | |||||
2011-09-06 | Fix bug in posix file/directory removal wrapper, as pointed out by kahrl | Perttu Ahola | 1 | -1/+1 | |
2011-09-06 | Fix some texture stuff: remove item_fence.png, use fence.png, remove ↵ | Perttu Ahola | 3 | -2/+1 | |
inexisting cactus.png from texture atlas (replace with nothing because cactus is rare) | |||||
2011-09-06 | allow specifying a fixed seed in the config file for generating the map ↵ | Kahrl | 2 | -4/+12 | |
(fixed_map_seed) | |||||
2011-09-06 | Now SAOs will reflect changes to their temporary inventory object | JacobF | 3 | -5/+21 | |
Also, the temp item wasn't being deleted, might have been a memory leak. Now you will only eat 1 item off a stack | |||||
2011-09-04 | Cull empty lines... | JacobF | 1 | -12/+0 | |