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* Comment out print("on_generated: ...") in LuaPerttu Ahola2011-11-291-1/+1
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* Make map generator as much threaded as possible (not much benefit with ↵Perttu Ahola2011-11-291-1/+1
| | | | current generator because of small generator chunk size (a single MapBlock))
* Add on_generated hookPerttu Ahola2011-11-291-0/+7
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* Fix TNT scriptPerttu Ahola2011-11-291-2/+2
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* Reshape LuaEntityCAO implementation a bit and make TNT to blinkPerttu Ahola2011-11-291-1/+15
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* Re-implement give_initial_stuffPerttu Ahola2011-11-291-0/+12
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* Exception handling in Lua setting getPerttu Ahola2011-11-291-1/+2
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* Lua setting getterPerttu Ahola2011-11-291-0/+5
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* on_newplayer and on_respawnplayer callbacksPerttu Ahola2011-11-291-62/+10
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* liquid_type -> liquidtypePerttu Ahola2011-11-291-1/+1
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* Make node definitions available to LuaPerttu Ahola2011-11-292-1/+50
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* Add node definitions in Lua and do not use content_mapnode_init anymore ↵Kahrl2011-11-291-0/+432
| | | | (except in test.cpp)
* Fix random node definition stuffPerttu Ahola2011-11-292-4/+6
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* Add builtin.luaPerttu Ahola2011-11-291-0/+102
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* builtin.luaPerttu Ahola2011-11-291-74/+4
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* Add object reference to Lua on_place/dig/punchnode parametersPerttu Ahola2011-11-291-2/+3
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* Some node definitions in LuaPerttu Ahola2011-11-291-0/+110
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* Mode node definition loading from Lua (still not finished), fix metadata ↵Perttu Ahola2011-11-291-9/+41
| | | | creation from name
* Random Lua tweaks/fixesPerttu Ahola2011-11-291-4/+4
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* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-291-9/+6
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* Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵Perttu Ahola2011-11-291-12/+38
| | | | staticdata interface to Lua
* Falling sand and gravelPerttu Ahola2011-11-291-27/+142
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* Node place/dig Lua callbacksPerttu Ahola2011-11-291-0/+23
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* Fix crafted tools being a very tiny bit worn in default/init.luaPerttu Ahola2011-11-291-13/+13
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* Add classic crafting recipes to default/init.luaPerttu Ahola2011-11-291-1/+260
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* Crafting definition in scriptsPerttu Ahola2011-11-291-0/+23
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* Initial node definition stuffPerttu Ahola2011-11-291-0/+5
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* Improve glassPerttu Ahola2011-11-291-0/+0
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* Modify mod and texture directory hierarchiesPerttu Ahola2011-11-29108-0/+4
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* Set traditional minetest durability values to toolsPerttu Ahola2011-11-291-8/+8
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* Move tool definitions to scriptPerttu Ahola2011-11-291-0/+199
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* Scripting: Allow multiple global step callbacks and improve documentationPerttu Ahola2011-11-291-9/+43
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* Handle undefined objects betterPerttu Ahola2011-11-292-63/+0
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* Scripting WIP: Add global environment step function on_stepPerttu Ahola2011-11-291-1/+4
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* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-291-0/+2
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* Scripting WIPPerttu Ahola2011-11-291-0/+45
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* Scripting WIPPerttu Ahola2011-11-294-0/+2
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* Scripting WIPPerttu Ahola2011-11-291-1/+1
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* Scripting WIPPerttu Ahola2011-11-291-0/+7
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* Scripting WIPPerttu Ahola2011-11-291-2/+9
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* Scripting WIPPerttu Ahola2011-11-291-6/+1
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* Scripting WIPPerttu Ahola2011-11-291-12/+5
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* Scripting WIP; Lua entity step callback worksPerttu Ahola2011-11-291-17/+22
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* Add textures in data/textures (appeared to not have been added)Perttu Ahola2011-11-29102-0/+0
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* random scripting work-in-progressPerttu Ahola2011-11-291-6/+7
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* Add the default.lua scriptPerttu Ahola2011-11-291-0/+184
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* Move images to data/textures and fix some path stuff; hope that installation ↵Perttu Ahola2011-11-29102-0/+0
| | | | still works
* Make dungeon masters though and make oerkkis disappear when they get to you ↵Perttu Ahola2011-10-151-0/+0
| | | | (because hitting them doesn't work for some unknown reason)
* mobv2Perttu Ahola2011-10-152-0/+0
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* Merge remote-tracking branch 'marktraceur/master'Perttu Ahola2011-09-261-0/+0
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