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* Allow to manually specify param2 in minetest.item_place() and return successPilzAdam2013-09-281-2/+6
* Add option to scale image to percentage valuesBlockMen2013-09-201-2/+4
* Fix comments about length of server stepShadowNinja2013-09-171-2/+2
* Add offset to automatic_face_movement_dirPilzAdam2013-09-101-1/+2
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-101-2/+2
* Add Settings interface for LuaPilzAdam2013-09-101-0/+14
* Add minetest.get_gametime() API function, that returns the number of seconds ...Novatux2013-09-081-0/+1
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-051-0/+4
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-021-0/+6
* Add translation for main menusapier2013-08-171-2/+1
* Fix documentation about colors in formspecSfan52013-08-151-2/+2
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+1
* Fix typosPilzAdam2013-08-141-2/+1
* Add support for entities to automatic face movement directionsapier2013-08-131-0/+1
* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-111-9/+7
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-061-1/+1
* Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola2013-08-041-0/+3
* Add replacements to schematicsPilzAdam2013-08-031-1/+4
* Add support for setting stepheight for entitiessapier2013-07-301-0/+1
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-281-0/+2
* Weather supportproller2013-07-271-1/+19
* Add support of pressed_texture of image_buttonBlockMen2013-07-241-2/+10
* added (optional) support for 6d facedir in dir_to_facedir and added facedir_t...hdastwb2013-07-241-2/+4
* Add port to favorites if not 30000sapier2013-07-221-0/+7
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-201-0/+1
* Add liquid_range to nodedefPilzAdam2013-07-201-0/+1
* Make range of tools configureablePilzAdam2013-07-201-0/+1
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-201-0/+5
* Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl2013-07-111-0/+7
* Remove note in lua-api.txt that there are no vector helper functionsPilzAdam2013-07-081-2/+1
* Fix many formspec menu bugssapier2013-07-071-2/+23
* Add vector helpersShadowNinja2013-07-071-0/+29
* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-061-16/+4
* Replace C++ mainmenu by formspec powered onesapier2013-07-021-0/+58
* Decoration: Add schematic rotation supportkwolekr2013-07-011-1/+5
* LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...kwolekr2013-06-291-7/+5
* Update documentation for get_mapgen_objectkwolekr2013-06-291-2/+2
* Add voxelarea.lua helper to builtinkwolekr2013-06-281-0/+10
* Apply various fixes to several thingskwolekr2013-06-271-1/+1
* LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...kwolekr2013-06-271-8/+14
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-271-0/+11
* Add Lua PerlinNoiseMap:get#dMap_flat APIkwolekr2013-06-271-0/+9
* Add minetest.get_mapgen_object to APIkwolekr2013-06-271-0/+31
* Add LuaVoxelManipkwolekr2013-06-271-1/+23
* Decoration: Add support for zero probability, fix breakage from last commitkwolekr2013-06-221-5/+13
* A handful of minor fixes to various thingskwolekr2013-06-221-10/+9
* Decoration: Add Schematic decoration typekwolekr2013-06-221-1/+61
* Remove deprecated functions that don't work anymore from lua_api.txtKahrl2013-06-201-10/+0
* Add drowningPilzAdam2013-06-191-0/+1
* Decoration: Change divlen to sidelenkwolekr2013-06-171-2/+3