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* Biome API: Add 'get_biome_name(biome_id)' APIparamat2018-03-111-0/+4
* Lua_api.txt: Split long lines part 2paramat2018-03-101-151/+220
* Spawn level: Add 'get_spawn_level(x, z)' APIparamat2018-03-101-0/+9
* Lua_api.txt: Split long lines part 1paramat2018-03-091-69/+94
* Gennotify docs: Clarify returned positions for decorationsparamat2018-03-091-1/+4
* Biomes: Document xyz biome limitsparamat2018-03-091-2/+9
* Fix bad markdown in lua_api.txtpauloue2018-03-051-21/+24
* Gennotify: Add 'minetest.get_decoration_id' APIparamat2018-03-031-1/+4
* Place schematic (on vmanip): Enable use of 'place center' flagsparamat2018-02-271-2/+10
* is_area_protected: Rename from intersects_protection (#7073)SmallJoker2018-02-251-3/+6
* Find nodes in area (under air): Raise volume limit and document itparamat2018-02-211-0/+2
* Lua API documentation: Fix spelling (#7046)pauloue2018-02-181-2/+2
* Add `on_auth_fail` callback (#7039)red-0012018-02-151-0/+4
* Add minetest.is_player (#7013)you2018-02-051-2/+3
* Lua_api.txt: Document 'wielditem' visual in object propertiesparamat2018-02-051-0/+11
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-301-0/+9
* Intersects_protection(): Move from Minetest Game to builtin (#6952)Paramat2018-01-231-0/+10
* Biomes: Add 'get heat', 'get humidity', 'get biome data' APIsparamat2018-01-161-36/+71
* Load a texturepack from the 'textures' subfolder of a gamered-0012018-01-161-37/+31
* Lua_api.txt: Various improvementsparamat2018-01-151-6/+19
* Lua_api.txt: Improve bullet point indentation consistencyezhh2018-01-131-131/+133
* Lua_api.txt: Add chat command params infoezhh2018-01-131-0/+11
* Lua_api.txt: Fix, improve and add to Object Properties documentationparamat2018-01-121-2/+21
* Lua_api.txt: Improve and complete ABM documentationparamat2018-01-121-12/+23
* Lua API docs: Add warning that schematic placing is cachedSokomine2018-01-071-0/+4
* Fix naming conventions of noise userdatarubenwardy2018-01-071-12/+12
* Biomes: Add vertical biome blend (#6853)Paramat2018-01-051-9/+9
* Connected Nodeboxes: Add `disconnected` boxesThomas--S2018-01-031-0/+11
* Line_of_sight: Improve using VoxelLineIteratorDániel Juhász2017-12-261-4/+3
* Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat2017-12-211-15/+33
* Allow 'default' parameter in 'settings:get_bool' functionJordan Irwin2017-12-171-1/+3
* Give subgames the ability to disallow specific mapgens (#6792)Ezhh2017-12-161-1/+11
* Add callback to preserve node metadata as item metadataashtrayoz2017-12-141-0/+7
* Lua_api.txt: Fix a spelling errorashtrayoz2017-12-101-1/+1
* Auth handler: Player deletion & Iterator (#6741)sfan52017-12-061-1/+8
* Zoom: Set zoom FOV per-player using a player object propertyparamat2017-12-041-2/+7
* Update documentation regarding authentication handler and related functionssfan52017-12-011-24/+55
* Lua_api.txt: Remove MT version, fix spelling and clean upezhh2017-12-011-17/+16
* Fix lua_api.txt indentation issuesezhh2017-11-281-49/+48
* Fix documentation formatting for on_death callbackEzhh2017-11-281-1/+1
* Improve documentation for player:set_attribute()Ezhh2017-11-251-1/+1
* Fix misspellingsgituser21942017-11-241-8/+8
* Stratum ore: Add option for a constant thickness stratumparamat2017-11-191-9/+13
* Ore API documentation: Update and improveparamat2017-11-171-9/+46
* Lua_api.txt: Add documentation of required mapgen aliasesparamat2017-11-131-1/+73
* Add minetest.safe_write_file() to script APIsfan52017-11-081-0/+4
* Lua_api.txt: Add documentation for 'eye_height' player object propertyparamat2017-11-061-5/+8
* Add sha1 to lua utils. (#6563)Rob Blanckaert2017-10-301-0/+3
* Biome API: Add decoration flags for underground decorationsparamat2017-10-291-10/+22
* Allow overriding tool capabilities through itemstack metadataraymoo2017-10-291-0/+3