aboutsummaryrefslogtreecommitdiff
path: root/doc/old (unfollow)
Commit message (Collapse)AuthorFilesLines
2014-11-02Fix unit tests failing if IPv6 not availableCraig Robbins3-137/+127
See: https://github.com/minetest/minetest/issues/1526 https://github.com/minetest/minetest/issues/793
2014-11-02Modified dtime calculation method in limitFps()Craig Robbins1-2/+19
2014-11-02Refactor the_game() to make it more understandable and maintainable.Craig Robbins3-2437/+2857
The following is a record of 31 commits before squashing: Revert "Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism" This reverts commit b49e5cfc7013cef7e9af79d17e04f7e7e4c377d4. Basic reformatting with astyle -- additional formatting will be modified, manually, as the need for it is encountered Start "outlining" what a MinetestApp class might look like Add MinetestApp::shutdown() Converted class member functions to camelCase and created protos for new functions First stage of connect to server done Add get itemdefs/nodedefs/media code Init clouds, camera, sky, init GUI, HUD Input handling Client events, camera, sound, draw Fix wield hand getting stuck digging and add debug text back Fix FPS Added profiler graph back Fix FPS issue Need to work out what went wrong and clean up the copy/paste stuff Annotate Various: Rewrote limitFps() Limited scope of some variables Jitter calcs Reduce scope of objects Move some stuff out of ::run and minor formatting cleanup Scope reduction Function splits Removed old (broken) limitFps() Added exception handling back Fixed some formatting Reverted commented out unit tests (uncommented them) Slow clouds down on loading and media screens so the behaviour is like the original the_game() Formatting/style (no functional changes) Manually reapply upstream b49e5cf: Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism Fixed silly errors on my part Minor formatting cleanups Removed strange differentiation in FPS limiting when loading FPS limiting was done differently if cloud_menu_background was true, which does not make sense Cleaning up Add some comments
2014-11-01Split up mapgen.cppkwolekr20-962/+1178
2014-10-30Fix erroneous lua_pop parameterkwolekr1-2/+4
2014-10-30Fix uninitialized variable warningkwolekr2-9/+12
2014-10-30mapgen: Resolve nodes in ctor rather than makeChunkkwolekr4-50/+62
2014-10-30Check minetest.hud_change() parameters on conversion (Fix #1714)kwolekr1-7/+7
2014-10-29Fix bug introduced by me (Zeno)Craig Robbins1-2/+3
2014-10-29Add option to enable mesh caching, add wallmounted for meshes.RealBadAngel5-13/+61
2014-10-29Added names colours and refactored parseColorString()Craig Robbins3-57/+269
2014-10-29Refactor decoration-related codekwolekr7-136/+152
Split up ModApiMapgen::l_register_decoration() Define and make use of CONTAINS() and ARRLEN() macros
2014-10-28Fix various indentation issuesPenguinDad2-117/+115
2014-10-28Fix #1733: An unhandled exception occurred: GetPeer: Peer not found ↵Craig Robbins1-1/+6
(possible timeout)
2014-10-28Add notice when only minimal is installedrubenwardy2-1/+11
2014-10-28Add NodeResolver documentationkwolekr2-4/+97
Set content to fallback on AddNode failure Consider node list requests with no results as failed
2014-10-28Prevent invalid memory access under failure conditionskwolekr3-61/+64
2014-10-27Change license of noise implementation to Simplified BSDkwolekr2-36/+46
2014-10-27Add support for eased 3d noisekwolekr2-105/+133
2014-10-26Add NodeResolver and clean up node name -> content ID resolution systemkwolekr11-343/+446
2014-10-24Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanismKahrl5-17/+27
2014-10-23Remove remenants of mob codePavel Puchkin4-10/+0
Since minetest has no mobs within the core anymore, I suppose these settings and code should go. Any mod that uses `minetest.setting_getbool` will work with no problem since the default return value is `false`.
2014-10-23Fix syntax error in Japanese translationRui1-1/+1
2014-10-22Fix broken plantlike drawtype.RealBadAngel1-13/+13