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Server-optimized Minetest 5.6.0
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*
Fix isNan on setYaw Lua call (#7380)
Loïc Blot
2018-05-31
2
-0
/
+4
*
Say position of locale dir more clearly in docs (#7338)
Wuzzy
2018-05-16
1
-1
/
+1
*
Run detach callbacks on player leave
SmallJoker
2018-05-12
1
-2
/
+2
*
Allow damage for attached objects, add attach/detach callbacks (#6786)
SmallJoker
2018-04-30
1
-0
/
+7
*
MetaDataRef: Add contains() and get() (#7214)
rubenwardy
2018-04-30
1
-6
/
+9
*
Formspecs: Allow setting alpha value for the box[] element
Thomas--S
2018-04-23
1
-2
/
+3
*
Add online content repository
rubenwardy
2018-04-19
3
-36
/
+71
*
Biome API / dungeons: Add biome-defined dungeon nodes
Paramat
2018-04-07
1
-0
/
+11
*
Add player:get_meta(), deprecate player attributes (#7202)
rubenwardy
2018-04-06
1
-3
/
+13
*
Biome API / cavegen: Add definable cave liquid for a biome (#7192)
Paramat
2018-04-05
1
-0
/
+4
*
Add player inventory callbacks
SmallJoker
2018-04-02
1
-0
/
+16
*
ObjectRef: Add add_velocity() (#3208)
you
2018-03-31
1
-0
/
+4
*
core.rotate_node: Do not trigger after_place_node (#6900)
SmallJoker
2018-03-29
1
-9
/
+14
*
Optional alpha channel support for entities
stujones11
2018-03-29
1
-1
/
+8
*
Load dependencies and description from mod.conf
Andrew Ward
2018-03-28
2
-8
/
+36
*
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
1
-9
/
+21
*
Add formspec theming using prepended strings
Andrew Ward
2018-03-28
1
-0
/
+15
*
Lua_api.txt: Improve noise documentation
Paramat
2018-03-22
1
-33
/
+103
*
Lua_api.txt: Fix hardware colouring documentation
paramat
2018-03-20
1
-3
/
+3
*
Lua_api.txt: Split long lines part 6
paramat
2018-03-17
1
-167
/
+258
*
Lua_api.txt: Split long lines part 5, fix hardware colouring docs
paramat
2018-03-16
1
-150
/
+209
*
Lua_api.txt: Split long lines part 4
paramat
2018-03-14
1
-185
/
+277
*
Rename 'subgame' to 'game'
paramat
2018-03-13
2
-3
/
+3
*
Lua_api.txt: Improve and complete drawtype documentation
paramat
2018-03-13
1
-27
/
+67
*
Lua_api.txt: Split long lines part 3
paramat
2018-03-11
1
-86
/
+128
*
Biome API: Add 'get_biome_name(biome_id)' API
paramat
2018-03-11
1
-0
/
+4
*
Lua_api.txt: Split long lines part 2
paramat
2018-03-10
1
-151
/
+220
*
Spawn level: Add 'get_spawn_level(x, z)' API
paramat
2018-03-10
1
-0
/
+9
*
Lua_api.txt: Split long lines part 1
paramat
2018-03-09
1
-69
/
+94
*
Gennotify docs: Clarify returned positions for decorations
paramat
2018-03-09
1
-1
/
+4
*
Biomes: Document xyz biome limits
paramat
2018-03-09
1
-2
/
+9
*
Fix bad markdown in lua_api.txt
pauloue
2018-03-05
1
-21
/
+24
*
Gennotify: Add 'minetest.get_decoration_id' API
paramat
2018-03-03
1
-1
/
+4
*
Place schematic (on vmanip): Enable use of 'place center' flags
paramat
2018-02-27
1
-2
/
+10
*
is_area_protected: Rename from intersects_protection (#7073)
SmallJoker
2018-02-25
1
-3
/
+6
*
Find nodes in area (under air): Raise volume limit and document it
paramat
2018-02-21
1
-0
/
+2
*
Lua API documentation: Fix spelling (#7046)
pauloue
2018-02-18
1
-2
/
+2
*
Add `on_auth_fail` callback (#7039)
red-001
2018-02-15
1
-0
/
+4
*
Add minetest.is_player (#7013)
you
2018-02-05
1
-2
/
+3
*
Lua_api.txt: Document 'wielditem' visual in object properties
paramat
2018-02-05
1
-0
/
+11
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
1
-0
/
+9
*
Intersects_protection(): Move from Minetest Game to builtin (#6952)
Paramat
2018-01-23
1
-0
/
+10
*
CSM: Remove screenshot API
red-001
2018-01-23
1
-2
/
+0
*
[CSM] Remove `on_connect` callback (#6941)
red-001
2018-01-21
1
-16
/
+1
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
1
-0
/
+64
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
1
-0
/
+112
*
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2018-01-16
1
-36
/
+71
*
Load a texturepack from the 'textures' subfolder of a game
red-001
2018-01-16
1
-37
/
+31
*
Lua_api.txt: Various improvements
paramat
2018-01-15
1
-6
/
+19
*
Lua_api.txt: Improve bullet point indentation consistency
ezhh
2018-01-13
1
-131
/
+133
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