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* Add function `minetest.read_schematic`upsilon2019-08-141-0/+12
* Add support for set_formspec_prepend in main menu (#8611)rubenwardy2019-08-121-0/+2
* Add player knockback on punch to builtinsfan52019-08-101-0/+9
* Implement adding velocity to player from Luasfan52019-08-101-0/+8
* Allow customizing chat message format (#8529)ANAND2019-08-081-0/+6
* Add formspec testing to test mod in minimalrubenwardy2019-08-031-11/+11
* Add styles to most elementsrubenwardy2019-08-031-25/+78
* Add style[] tag with button supportrubenwardy2019-08-031-1/+38
* Group "immortal" also protects players from damageWuzzy2019-08-011-1/+3
* lua_api.txt clarifications regarding mapgen object index IDs and handles. (#8...Beha2019-07-291-11/+16
* Document 'wield_item' entity property (#8694)Alex2019-07-261-1/+3
* Improve documentation of mapgen aliases (#8693)Paramat2019-07-201-9/+10
* Add vector.dot and vector.crossHybridDog2019-07-161-0/+4
* Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker2019-07-141-9/+7
* Document ObjectRef:remove under Lua entity (#8659)ANAND2019-07-081-4/+3
* Update biome definition dungeon node documentation (#8650)Paramat2019-07-011-1/+3
* Dungeongen: Remove most hardcoded dungeon nodes (#8594)Paramat2019-06-301-17/+7
* Add compatible, consistent coordinate system to FormSpecs. (#8524)v-rob2019-06-271-9/+123
* Add support for 9-sliced backgrounds (#8600)rubenwardy2019-06-221-2/+15
* Remove modstore leftovers. Fix core.show_path_select_dialog documentation (#8...DS2019-06-071-4/+5
* HTTP API: Allow binary downloads and headers (#8573)SmallJoker2019-06-061-2/+5
* Fix API site build (#8551)Paul Ouellette2019-05-213-34/+11
* Allow multiple cave liquids in a biome definition (#8481)Paramat2019-05-181-4/+8
* Better document behavior of on_punchplayerANAND2019-04-291-0/+1
* Force send a mapblock to a player (#8140)sofar2019-04-281-0/+5
* Attend to review, re-arrange blank lines, update lua_api.txtparamat2019-04-141-1/+1
* Add Mkdocs API site (#8133)Paul Ouellette2019-04-127-2/+168
* Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette2019-04-111-4/+5
* Nodedef 'drop' documentation: Improve, add tool filtering (#8458)Paramat2019-04-091-7/+34
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-271-5/+8
* Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)Paramat2019-03-261-1/+5
* Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)ANAND2019-03-171-0/+2
* Lua_api.txt: Document blockpos, coordinate conversion, map terminology (#8376)Paramat2019-03-161-4/+60
* Document the `float` special group (#8306)DS2019-03-101-0/+1
* Add math.factorial (#8298)HybridDog2019-03-051-0/+1
* Add sounds for falling and attached nodes (#7719)DS2019-03-051-0/+1
* Continue with 5.1.0-devsfan52019-03-042-2/+2
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-261-0/+65
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-261-65/+0
* lua_api.txt, settingtypes.txt: Various improvements (#8252)Paramat2019-02-181-3/+3
* Update many things in Lua API docs (#8236)Wuzzy2019-02-171-13/+85
* lua_api.txt: Various additions and improvements (#8245)Paramat2019-02-171-5/+15
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-071-3/+4
* Update manpage (#8169)Paul Ouellette2019-02-041-14/+31
* Protocol Docs: Python check bump to Python 3Julien Palard2019-02-031-11/+13
* Content store: Fix storage leak by storing screenshots in cache (#8137)rubenwardy2019-01-311-0/+1
* Remove incorrect feature flag (#8086)Paul Ouellette2019-01-191-10/+11
* Deprecate modpack.txt and use modpack.conf instead (#7892)rubenwardy2019-01-062-4/+14
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-031-3/+3
* Add minetest.load_area (#8023)HybridDog2018-12-311-0/+4