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* Ability to remove minetest.after once set (#10103)tenplus12020-09-231-1/+4
* lua_api.txt: author, release and title fields when downloading from ContentDB...Zughy2020-09-161-4/+19
* Fix inventory swapping not calling all callbacks (#9923)Lars Müller2020-09-041-0/+25
* Mark multiply and divide with two vectors as deprecated (Schur product and qu...DS2020-09-011-5/+8
* Fix dropped craftitems/tools not using light_source values (#9438)LoneWolfHT2020-08-301-6/+7
* Add compass HUD element (#9312)EvidenceB2020-08-291-1/+17
* Document normalmap textures (#10096)HybridDog2020-08-291-0/+31
* Add vector.offset (#10321)DS2020-08-291-4/+6
* Improve set_texture_mod documentation (#10339)karamel592020-08-271-0/+9
* Load media from subfolders (#9065)DS2020-08-201-9/+15
* Add gradients and borders to FormSpec boxes (#8676)v-rob2020-08-191-14/+29
* Clean up sound_fade (#10119)hecks2020-08-191-2/+5
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-152-10/+18
* Render nodeboxes with opaque material if possible (#10122)sfan52020-08-121-0/+2
* Implement override.txt support for special tiles (#10140)Hugues Ross2020-08-041-1/+17
* content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-301-9/+9
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-291-3/+9
* Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-271-2/+5
* Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-231-0/+1
* Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-142-10/+16
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-141-1/+6
* Add FormSpec font styling options (#9763)v-rob2020-07-121-0/+18
* Allow FormSpec elements to be focused with `set_focus` (#9353)v-rob2020-07-121-2/+24
* Formspec: Make dropdowns optionally return event based on index, not value (#...v-rob2020-07-101-3/+12
* Continue with 5.4.0-devsfan52020-07-092-2/+2
* Document deprecation of *_hovered and *_pressed styles (#10092)v-rob2020-06-231-0/+6
* Fix typo (#10043)oilboi2020-06-171-1/+1
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-161-0/+3
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-131-3/+4
* Server pushing media at runtime (#9961)sfan52020-06-131-0/+14
* Add LevelDB player database (#9982)luk3yx2020-06-121-3/+3
* Some vector functions useful for working with rotations (#9572)NetherEran2020-06-091-0/+18
* Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-061-1/+1
* Add HTTP API to main menu (#9998)rubenwardy2020-06-062-88/+192
* Add disable_jump check for the player's feetMoNTE482020-05-291-0/+1
* Add minetest.is_creative_enabledWuzzy2020-05-291-0/+7
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-261-1/+1
* lua_api.txt: Fix minor typo (#9917)ANAND2020-05-241-1/+1
* Implement spawning particles with node texture appearancesfan52020-05-231-1/+29
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-231-8/+12
* Check for valid base64 before decoding (#9904)Lejo12020-05-221-1/+1
* Allow more than 255 biomes, document new maximum (#9855)Paramat2020-05-201-0/+4
* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-191-3/+7
* Add ability to scale HUD text (#9814)LoneWolfHT2020-05-191-0/+2
* Add core.open_url() to main menu API (#8592)rubenwardy2020-05-171-0/+5
* Make automatic_rotate relative, allow setting rotation (#8468)ANAND2020-05-161-0/+1
* CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan52020-05-141-1/+1
* Add mapgen settings to world creation dialog (#9254)Wuzzy2020-05-121-0/+4
* Damage texture modifier (#9833)Lars Müller2020-05-111-0/+3
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-112-5/+15