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2018-07-03Zoom: Correctly verify client passed zoom at the server (#7526)lhofhansl1-1/+4
Fixes generation of distant world when not zooming in creative mode (in creative mode zoom FOV is 15 degrees).
2018-07-01Drop ClientEvent CEE_PLAYER_BREATH: triggering function is not called.Loic Blot2-21/+2
Also drop 3 useless IntervalLimiter
2018-07-01Log deprecated Lua function calls (#7491)SmallJoker6-7/+96
2018-07-01Make the server status message customizable (#7357)SmallJoker7-15/+18
Remove now redundant setting show_statusline_on_connect Improve documentation of `minetest.get_server_status`
2018-07-01Backport Android cleanup parts from #7123 (#7513)Loïc Blot2-21/+82
Also resync properly the dependencies versions. Don't let the makefile handle the cleanups itself. Let gradle do it. This is one of the first steps to remove the makefile and replace it with a full gradle support
2018-06-30Android: Resize jump and sneak buttons' touch target (#7498)Muhammad Rifqi Priyo Susanto3-2/+2
2018-06-30Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot35-154/+247
* Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value
2018-06-30Fix memory leaks in mod storage (#7500)red-0012-1/+6
2018-06-30Fix world deletion (#7494)Vitaliy1-22/+9
* Fix world deletion
2018-06-30Log usage of /pulverize (#7503)Anand S1-2/+5
2018-06-30Removed '$' symbols from the start of shell commands. (#7506)RustyRaptor1-18/+18
2018-06-30Fix a memleak before assertion in l_get_mod_storageLoic Blot1-0/+1
2018-06-28Bump android version to 20Loic Blot2-2/+1
2018-06-28Update cURL (7.60.0) & SQLite3 (3.24.0)Loic Blot1-3/+3
2018-06-28Mgvalleys: Fix 'mgvalleys_spflags' setting name (#7495)Paramat1-1/+1
2018-06-27Fix mod channels crash (#7481)red-0012-22/+14
2018-06-27Fix small memory leaks in client. (#7492)red-0011-0/+3
2018-06-26Cavegen: Fix errors when getting biome outside mapchunk (#7480)Paramat1-1/+10
Some cave segments are outside the mapchunk. Previously, biome was being calculated by a function that uses the noise maps. Points outside the mapchunk resulted in incorrect noise map indexes that were sometimes outside the noise map size, causing a crash. Use either noise maps or point noise calculations depending on point location.
2018-06-26Update settings translationsSmallJoker2-152/+303
2018-06-26Rename CSM flavours to restrictionsSmallJoker13-54/+65
& Satisfy LINT
2018-06-26Fix buffer overrun in SRP (#7484)red-0011-1/+1
The old code got a pointer to the array instead of the first element, this resulted in a buffer overflow when the function was used more than once.
2018-06-26Fix libgmp detection (#7488)Leonid Bobrov1-1/+1
2018-06-26Lua_api.txt: Re-order some sections. Alphabeticise class reference (#7487)Paramat1-992/+993
2018-06-26Fix MurmurHash implementation to really be unaligned (#7482)sfan51-3/+3
2018-06-24Lua_api.txt: Replace `engine.*` with `core.*` (#7474)Anand S1-3/+3
2018-06-24Decoration API: Add lightweight ability to have complete coverage (#7456)Paramat2-9/+33
When the noise value or fill_ratio >= 10.0 complete coverage is enabled. This disables random placement to avoid redundant multiple placements at one position. Instead, 1 decoration per surface node is placed by looping across each division. '10' was chosen as this is the fill_ratio that previously created very near complete coverage. The complete coverage feature therefore integrates smoothly when noise is used for variable decoration density. 'fill_ratio = 10' should be used by modders who want a decoration placed on every surface node. Compared to before such a decoration placement will be 10 times faster.
2018-06-24Fix rtt >= 0.0f assertion and free_move crashSmallJoker3-13/+14
2018-06-23Android: Use correct temporary path (#7463)stujones111-1/+4
2018-06-23RTT fixes (#7428)you5-39/+34
* Few code updates * Do not show average RTT before timing out * Fix unwanted integer division in RTTStatistics * Fix float format, prettier jitter calculation * Use +=, 0.1f -> 100.0f for stronger average updates
2018-06-22Fix crash caused by Lua error during startup (#7473)red-0011-1/+4
2018-06-22Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471)sfan51-0/+9
2018-06-22README.md: Improve formatting for consistency (#7472)Anand S1-24/+24
* README.md: Improve formatting for consistency
2018-06-22Remove misleading documentation about IPv6 server announcingsfan52-2/+0
2018-06-21Biome API: Fix absent water decorations and dust, in deep water (#7470)Paramat2-3/+14
Previously, the biomemap was 'BIOME_NONE' for a mapchunk column if a stone surface was not found in it, causing water surface decorations and water surface dust to fail. Store the biome ID of the biome calculated at a water surface and add it to the biomemap if the biomemap is 'BIOME_NONE' for the mapchunk column. The biome calculated at a stone surface still has priority for the biomemap entry, as it should. Edit an incorrect comment.
2018-06-20README.md: Improve version scheme text (#7465)Paramat1-8/+9
2018-06-20Lua_api.txt: Fix incorrect vector section directive (#7466)Anand S1-1/+1
2018-06-19Biome dust: Revert fix that added dust to mod structures (#7464)Paramat1-10/+0
Revert commit 99143f494711034068685b6ee845ce19fa09d7d9 and commit f4ca830abe1aa22875c99b31bf2ee56e26f83f05. These commits caused biome dust to be applied even when there was no core mapgen terrain in a mapchunk column. So the dust, which overgenerates, then appeared on structures added by mods in 'on_generated', such as floatlands, asteroids or above-surface realms.
2018-06-18Update to new ContentDB APIrubenwardy4-42/+35
2018-06-17Remove deprecated functions from menu_lua_api.txt (#7455)Anand S1-11/+9
2018-06-17Provide Xorg/net wm process ID (#7445)thoughtjigs3-14/+109
Adding support for _NET_WM_PID as defined in Extended Window Manager Hints Move verbose messaging to setupXorgTopLevelWindow method as Xorg messages should only occur when running in Xorg env. Irrlicht returns the XDisplay as a void* and XWindow as an unsigned long so reinterpret those as the appropriate type. Also fixed a spaces for tab formating issue
2018-06-15Version scheme change: 0.5.0 -> 5.0.0 (#7449)Loïc Blot4-7/+9
* Version scheme change: 0.5.0 -> 5.0.0
2018-06-15Remove Server::m_ignore_map_edit_events (noop)Loic Blot2-9/+1
2018-06-14Fix release scriptLoïc Blot1-2/+2
client_lua_api.md -> client_lua_api.txt
2018-06-14Minimal: Disable disruptive formspec test by default (#7423)Wuzzy1-13/+34
* Minimal: Explicit log levels * Minimal: Formspec test now disabled by default This is done because the formspec test was disruptive. This test can now be toggled with server command test_formspec first.
2018-06-13Server: move shutdown parts to a specific shutdown state object (#7437)Loïc Blot7-137/+296
* Server: move shutdown parts to a specific shutdown state object
2018-06-13Make os.tempfolder work correctly for MinGW & MSVC (#7443)nOOb31671-0/+17
2018-06-12README.md: Remove 'unfinished' section. (#7440)Paramat1-5/+0
2018-06-12Add hasprivs chat command (#7336)Anand S1-1/+26
Require 'basic_privs' priv Only the online players are listed.
2018-06-11Android: gradle 3.1.3 is not available on mavenCentralLoic Blot1-1/+1
Also update wrapper
2018-06-11Android: fix tools versionsLoïc Blot1-2/+2
Resync with stable-0.4