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2014-12-28Skip further loading of client if there was an exit signalChristophe Piveteau1-0/+4
2014-12-28Decoration: Add height_min and height_max parameterskwolekr4-11/+20
2014-12-28Cavegen: Fix copy & paste error (solves #2020)kwolekr1-1/+1
2014-12-28Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat5-62/+91
2014-12-28Ore: Add Vein ore typekwolekr4-19/+106
2014-12-28Ore: Add Blob ore typekwolekr4-19/+84
2014-12-28PseudoRandom: Expose constant PSEUDORANDOM_MAXkwolekr1-3/+5
2014-12-27LuaVoxelManip: Add option to allocate blank datakwolekr6-4/+60
2014-12-27VoxelManipulator: Remove unnecessary deallocation stepskwolekr1-12/+4
2014-12-27Set fallback content if resolving content vector requires everythingkwolekr4-24/+47
2014-12-27Redefine NodeResolver interface and replace with callback mechanismkwolekr16-350/+264
2014-12-26Uncomment version patch fieldkwolekr1-1/+1
2014-12-24Bump version to 0.4.11kwolekr4-5/+5
2014-12-25Conf.example: Correct grammar and spelling. Shorten some lines. Move a few li...paramat1-122/+115
2014-12-24Fix fs::GetRecursiveSubPaths trying to get directory lists for filesShadowNinja1-1/+3
2014-12-24Large increase in performanceCraig Robbins2-9/+10
2014-12-24Increase indentation throughout file for clarity. Correct mistakes. Shorten l...paramat1-178/+182
2014-12-24State biome API heat and humidity noise parameters in positional formatparamat1-21/+3
2014-12-23Conf.example: Fix typoparamat1-2/+2
2014-12-23Update MinGW toolchain downloads used by travissfan51-2/+2
2014-12-23Silence misc. warningskwolekr2-1/+6
2014-12-23Make limiting of the reflow liquids queue size optionalCraig Robbins3-23/+21
2014-12-22Update mapgen stuff in minetest.confparamat1-54/+121
2014-12-22Temporarily fix always bright wieldhand with shaders enabledkwolekr1-2/+12
2014-12-21Regenerate server_flags_creative.png from XCFKahrl1-0/+0
2014-12-21Fix weird (and wrong) comment in test.cppKahrl1-2/+2
2014-12-20lua_api.txt: improve noise documentation. Remove previous eased 3D noise form...paramat1-13/+19
2014-12-20Re-add hacky fix for underwater grass, to fix mgv7 user's biomesparamat2-20/+24
2014-12-21Change TileSpec::frames to be std::vector not std::mapunknown4-7/+10
2014-12-19Fix visual_scale for plantlike nodes (again)Vanessa Ezekowitz1-2/+1
2014-12-18Temporarily set default biome in builtinkwolekr2-0/+10
2014-12-18Fix visual_scale for NDT_PLANTLIKE being set too smallCraig Robbins1-8/+10
2014-12-18Suppress compiler warningCraig Robbins1-1/+1
2014-12-17Remove manual biome noise translationkwolekr1-8/+2
2014-12-18Do not allow the m_transforming_liquid queue to increase until all RAM is con...Craig Robbins4-2/+87
2014-12-16Fix OSX packaging finallyPavel Puchkin4-6/+18
2014-12-15Set WM_CLASS window hint for Xorgkwolekr3-1/+32
2014-12-14Expose mapgen chunksize in on_mapgen_init callbackskwolekr1-7/+10
2014-12-15Update French translationCalinou1-54/+47
2014-12-15Update Spanish language.Diego Martinez1-204/+163
2014-12-15Fixes #1687 by extra semaphore retval handle code for OSXPavel Puchkin1-0/+7
2014-12-15Fix typo in lua_api.txtCraig Robbins1-1/+1
2014-12-14Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually calledkwolekr1-7/+2
2014-12-14Fix background of creative icon (was black, now transparent)Kahrl1-0/+0
2014-12-13Revert "Update Russian translation"Kahrl24-2462/+1984
2014-12-14Fix misleading error when exiting the client from the main menuCraig Robbins1-0/+4
2014-12-13Provide more info if a subgame is not valid/foundCraig Robbins1-0/+6
2014-12-13Update german translationPilzAdam1-46/+35
2014-12-12LuaPerlinNoiseMap: Fix 3d noise safety checkkwolekr1-1/+1
2014-12-13Fix segfault when dragging mouse out of mainmenu window (#1910)Kahrl1-1/+2