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2015-07-24Fix documentation of dedicated_server_loopest311-2/+2
2015-07-24Check output of mpz_set_str and fix leak on error conditionest312-14/+21
Also add static identifier as upstream did
2015-07-24Remove some old dead code. Fix some Clang warnings in SRP (ng->N... willLoic Blot4-241/+2
always evaluate to true.
2015-07-24Bump protocol to 26est311-1/+1
This was needed due to the TileDef serialisation changes. Originally it has been planned to also add utf-8 based chat to 26, but chat changes aren't final yet, so they are done in one change, after the release, and not two small ones, causing us having to be compliant to three versions of the packet.
2015-07-24Update my nameNovatux1-1/+1
2015-07-23Optional reconnect functionalityest3125-110/+233
Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23Fix issues with light of attached CAOsRealBadAngel3-6/+27
2015-07-22Add note that chat messages can be marked as handled.Robert Zenz1-0/+1
2015-07-22Conf.example: Update mgv7 noise parametersparamat1-5/+5
2015-07-21Mgv7: Use density noise + density gradient for mountain terrainparamat1-13/+17
Tune and optimise noise parameters
2015-07-21Add wielded (and CAOs) shaderRealBadAngel11-40/+224
2015-07-21Fix crash in mainmenu when loaded subgame does not have a "menu" directorysfan51-2/+3
2015-07-21Clarify docs for auth.cpp methodest311-3/+3
2015-07-21Ask auth handler to create auth when a default password is setest312-7/+19
-> Fix server crash with protocol >=25 if a default password is set. -> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler
2015-07-21Document game main menu image systemest311-1/+10
2015-07-21Allow random menu images for subgamessfan52-7/+39
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ↵Loic Blot10-149/+14
very old code
2015-07-20Added get_player_velocity() method. Fixes #1176Elia Argentieri3-72/+92
2015-07-19MoveItemSomewhere double bugfixest312-33/+47
-> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself. -> Fix bug where MoveSomewhere would needlessly call callbacks. -> Remove trailing whitespaces
2015-07-19Cavegen: Mgv6: No small caves entirely above groundparamat2-72/+36
Mgv5/mgv7: Remove 'should make cave hole' feature Remove ravine code
2015-07-18Refactor particle code to remove the while loopsTeTpaAka1-87/+78
Replaces while loops with proper getfield calls
2015-07-18Update toolchain_mingw64.cmakeRui1-4/+4
2015-07-18Add antialiasing UI settingMark Schreiber1-2/+41
The Irrlicht engine supports antialiasing, and Minetest already supports saving an antialiasing setting in its configuration file. However, Minetest lacked UI elements to set this setting, and previously the only way to enable the feature was by hand-editing the configuration file. Add a drop-down menu that can enable antialiasing.
2015-07-18Add ability to specify coordinates for /spawnentityMarcin1-6/+13
2015-07-18Make acc and vel deprecated in add_particle and search for acceleration and ↵TeTpaAka1-23/+34
velocity instead The doc and the actual behaviour differed.
2015-07-18Fix a typo in comment of CMakeLists.txtD Laboratory1-1/+1
2015-07-18Change texture pack description file nameExcaliburZero1-3/+11
Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs. Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2015-07-18Fix invisible player when the attached entity is removedTeTpaAka4-10/+96
2015-07-17Display an access denied message when client detects a server timeoutKahrl1-4/+9
2015-07-17Run updatepo.shest3125-8415/+11341
2015-07-17Translated using Weblate (Turkish)Michal Čihař1-5/+6
Currently translated at 100.0% (269 of 269 strings)
2015-07-17Translated using Weblate (Japanese)Rui1-8/+6
Currently translated at 100.0% (264 of 264 strings)
2015-07-17Translated using Weblate (Japanese)sfan51-3/+3
Currently translated at 100.0% (264 of 264 strings)
2015-07-17Translated using Weblate (Korean)Tae Lim Kook1-8/+10
Currently translated at 1.7% (4 of 235 strings)
2015-07-17Translated using Weblate (Japanese)Tae Lim Kook1-7/+9
Currently translated at 100.0% (264 of 264 strings)
2015-07-17Translated using Weblate (French)Jean-Patrick G1-34/+31
Currently translated at 99.1% (233 of 235 strings)
2015-07-17Translated using Weblate (Italian)Michal Čihař1-5/+7
Currently translated at 82.5% (194 of 235 strings)
2015-07-17Server kicks: make messages configurable, cache wstringest314-4/+14
2015-07-16Kick players when shutting down server and there is a crash due to a Lua ↵nerzhul3-2/+17
stack exception
2015-07-16Fix relief mapping issuesRealBadAngel15-70/+206
2015-07-14Make serialization error message translatableKahrl1-3/+7
Also don't show "probably running a different version" message in simple singleplayer mode
2015-07-14connection.cpp: remove unused constructorLoic Blot2-25/+0
2015-07-14Increase limit of serialized long stringskwolekr2-4/+10
2015-07-13Remove raw message output on AOM deserialization failurekwolekr2-36/+21
Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
2015-07-13Add more robust error checking to deSerialize*String routineskwolekr3-114/+292
Add serializeHexString() Clean up util/serialize.cpp
2015-07-14Minimal: Remove recently added unnecessary nodesparamat12-106/+15
Fix 'is ground content' for some nodes
2015-07-13Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat2-5/+30
2015-07-10Fix remnant bugs on mainmenujp2-6/+12
- Stop attempting to start a world when no world's created/selected in server tab - Better world's indexes handling between subgames lists
2015-07-10Fix damage flash when damage disabledkwolekr4-15/+25
2015-07-10Misc. minor fixeskwolekr5-94/+67