Commit message (Collapse) | Author | Files | Lines | ||
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2020-10-11 | Add missing type check to InvRef:set_lists() (#10476) | Zughy | 1 | -0/+1 | |
2020-10-09 | Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) | HybridDog | 6 | -0/+50 | |
2020-10-09 | Add a short_description to be used by mods (#8980) | DS | 11 | -2/+102 | |
2020-10-08 | Fix box[]es not being clipped (#10473) | DS | 1 | -2/+3 | |
Fixes a regression of #8676. | |||||
2020-10-08 | Mention texture modifier colorspace (#10112) | HybridDog | 1 | -1/+3 | |
2020-10-06 | -Wmem-access only called when GCC > 7 (#10453) | Zughy | 1 | -0/+2 | |
2020-10-06 | Improve the `fsaa` setting description (#10279) | Hugo Locurcio | 1 | -2/+7 | |
See https://github.com/minetest/minetest/issues/8459. | |||||
2020-10-06 | Add minetest.get_artificial_light and minetest.get_natural_light (#5680) | HybridDog | 9 | -0/+180 | |
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||||
2020-10-06 | Prevent games from setting secure settings (#10460) | rubenwardy | 4 | -3/+23 | |
2020-10-05 | Remove unused functions reported by cppcheck (#10463) | SmallJoker | 29 | -439/+13 | |
Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use. | |||||
2020-10-04 | Minimap as HUD element with API control | Pierre-Yves Rollo | 20 | -145/+471 | |
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map | |||||
2020-10-04 | Add First Person Attachments (#10360) | Jordan Snelling | 12 | -35/+101 | |
Fixes some other third person camera specific attachments. Implements a single new flag for entities to be forced visible in first person mode. Old mods do not need to be updated to use the new flag and are fully backwards compatible. | |||||
2020-10-04 | Fix short 180 degree rotation when using set_bone_position (#10405) | Lars Müller | 1 | -13/+6 | |
2020-10-04 | Deprecate get_player_velocity and add_player_velocity (#10173) | rubenwardy | 5 | -67/+58 | |