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2022-06-15Fix entity related bugssfan52-3/+6
2022-06-14Fix Android input box crashROllerozxa1-5/+0
2022-06-13lua_api.txt: add missing backticksZughy1-3/+3
2022-06-13Improve lua_api.txt a bunchsfan51-205/+215
2022-06-13Fix permissions on workflow-generated macOS builds (#12422)Shane Liesegang1-1/+8
2022-06-11Inline triLinearInterpolationNoEase and triLinearInterpolation (#12421)paradust71-61/+28
2022-06-11on_deactivate: distinguish removal and unloading (#11931)Lars Müller6-12/+18
2022-06-11No damage effects on hp_max change (#11846)Lars Müller9-11/+23
2022-06-11Builtin: Redo serialize.lua (#11427)Lars Müller3-206/+342
2022-06-11Fix LBM docsJude Melton-Houghton1-3/+3
2022-06-07Fix Gitlab-CI pipelinessfan51-3/+4
2022-06-07Sanitize player position and speed server-side (#12396)sfan54-6/+25
2022-06-07Mapblock Mesh BspTree: Increase the depth of block-level splitsx20481-3/+8
2022-06-06core.formspec_escape: Restore backwards compatLars Müller1-1/+1
2022-06-06Remove invalid fps_max on Macparadust71-1/+0
2022-06-05Bug report template: ask contributors to provide a code snippet (#12405)Zughy1-3/+3
2022-06-05Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072sfan51-1/+2
2022-06-05Android: Add support for sharing debug.txt (#12370)rubenwardy9-2/+81
2022-06-05Improve LBMManager::applyLBMs() codesfan51-6/+5
2022-06-05Add register dialog to separate login/register (#12185)rubenwardy18-402/+232
2022-06-05Hide "Autosave Screen Size" on AndroidROllerozxa1-7/+9
2022-06-05Fix BSD iconv declarationsavilli1-14/+0
2022-06-05Document itemstrings with metadataLars Mueller1-3/+29
2022-06-03fix integer overflow in mapgen (#11641)JosiahWI3-2/+58
2022-06-03Properly keep noclip state in Game and ClientMapsfan53-17/+23
2022-06-03Remove obsolete eye_height related workaroundsfan52-23/+1
2022-06-03Add helper functions to make tool usable n times (#12047)Wuzzy7-3/+60
2022-06-03Rework main menu confirmation dialogs (#12356)ROllerozxa4-23/+20
2022-06-03Docs: remove unimplemented `preserve` field in crafting recipesZughy1-1/+0
2022-05-29Fix use-after-free in node meta cleanupsfan51-1/+3
2022-05-29Reject registering node with empty namesfan51-0/+3
2022-05-29Minor code improvements around active block keepingsfan52-9/+17
2022-05-29Immediately activate blocks when a player joinssfan52-2/+9
2022-05-29Remove debug.get/setmetatable from security whiteliststefan1-2/+0
2022-05-29Don't allow banning in singleplayersfan51-0/+3
2022-05-29Handle lua entity HP changes correctly (like punches)sfan52-10/+21
2022-05-29Make sure real disconnect reason isn't overwrittensfan51-1/+1
2022-05-29Fix linking with Postgres libs on older cmake versionssfan51-0/+1
2022-05-29Remove remains of video mode queryingsfan53-18/+0
2022-05-29Get rid of node metadata when it becomes emptysfan53-7/+32
2022-05-29Optimize Server::sendMetadataChanged a bitsfan52-20/+21
2022-05-29Add API function to invoke player respawnsfan55-3/+27
2022-05-29Protect a few more settings from being set from modssfan51-4/+17
2022-05-29Map opaque waving leaves to allfaces drawtypesfan51-2/+9
2022-05-29Improve a translation stringsfan51-4/+2
2022-05-29Default settings, presets and configuration for dynamic shadows (#12359)x20481-8/+9
2022-05-28Lua workflow: Use Leafo's Luarocks actionLars Müller1-3/+4
2022-05-27Builtin: Optimize misc helpers (#12377)Lars Müller3-20/+31
2022-05-27DevTest: Add nodes and items for testing overlays (#12304)Wuzzy8-0/+151
2022-05-26Force-update shadows when the world is changed (#12364)x20483-6/+19