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* Add 4 missing fallback/default textures (#8845)Wuzzy2019-10-236-0/+0
| | | Processed using 'optipng -o7 -strip all '
* Minimal: Add river water nodes (#5809)Paramat2017-05-241-0/+0
| | | Is a base terrain node needed by any core mapgen with sloping rivers.
* Add 2D sheet animation for nodessfan52017-01-021-0/+0
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* Added "[sheet" to the texture special commands.Luke Puchner-Hardman2017-01-025-0/+0
| | | | | | | | "[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one.
* Minimal: Remove recently added unnecessary nodesparamat2015-07-1410-0/+0
| | | | Fix 'is ground content' for some nodes
* Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesparamat2015-06-128-0/+0
| | | | Treegen: Remove alias checks from jungletree generation for speed
* Add drowningPilzAdam2013-06-191-0/+0
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* Compress texturesDavid Gumberg2013-06-1885-0/+0
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* Swap out pixel-perfect nyan cat by request of Chris TorresPerttu Ahola2012-11-094-0/+0
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* Revert back proper crack texturePerttu Ahola2012-06-161-0/+0
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* Allow node cracking animations of any lengthPerttu Ahola2012-06-162-0/+0
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* Node texture animationPerttu Ahola2012-06-162-0/+0
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* Add fire visualization to minimal furnace menuPerttu Ahola2012-06-032-0/+0
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* Lua implementation of furnace with visible active statedarkrose2012-06-031-0/+0
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* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-2684-0/+0