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Server-optimized Minetest 5.6.0
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Age
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*
Use proper furnace cook time
Perttu Ahola
2012-06-03
1
-1
/
+1
*
Lua implementation of furnace with visible active state
darkrose
2012-06-03
2
-0
/
+129
*
Implement locked chest; add after_place_node and after_dig_node node callbacks
Perttu Ahola
2012-06-03
1
-3
/
+79
*
minetest.get_craft_result
Perttu Ahola
2012-06-03
1
-0
/
+51
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
1
-1
/
+10
*
Properly create metadata inventories in minimal
Perttu Ahola
2012-06-03
1
-4
/
+10
*
Random node metadata things
Perttu Ahola
2012-06-03
1
-0
/
+6
*
Attempt to begin to implement chests and furnace in Lua (with problems)
Perttu Ahola
2012-06-03
1
-3
/
+28
*
Add missing mapgen.lua to games/minimal
Perttu Ahola
2012-04-06
1
-0
/
+114
*
Make the minimal development test somewhat playable by adding ore generation ...
Perttu Ahola
2012-04-05
1
-0
/
+3
*
Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...
Perttu Ahola
2012-03-29
1
-29
/
+29
*
Make mapgen use mapgen_* node aliases rather than the LEGN macro
Perttu Ahola
2012-03-28
1
-0
/
+23
*
Add default_grass_footstep.1.ogg as a test sound in minimal
Perttu Ahola
2012-03-27
1
-0
/
+0
*
Move games/minetest to games/minimal and update README.txt
Perttu Ahola
2012-03-26
85
-0
/
+1510
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