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* Move scriptapi to separate folder (by sapier)sapier2013-05-251-26/+26
| | | | | | | | | | | On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
* unkn own block -> unkn own nodekhonkhortisan2013-04-051-2/+2
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* Improve inventory callbacks a bitPerttu Ahola2012-07-251-2/+2
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* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-251-2/+24
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* Detached inventoriesPerttu Ahola2012-07-241-0/+7
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* Add node timer test in minimal/experimentalPerttu Ahola2012-07-241-1/+8
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* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-221-1/+1
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* Add /test1 command to minimal for testing a more complicated player ↵Perttu Ahola2012-07-221-0/+32
| | | | inventory form
* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-211-0/+3
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* Allow defining player's inventory form in LuaPerttu Ahola2012-07-191-0/+10
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* Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola2012-06-081-0/+0
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* Allow groups in crafting recipesPerttu Ahola2012-06-061-0/+8
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* Add after_destruct and cache the existence of on_construct, on_destruct and ↵Perttu Ahola2012-06-051-0/+4
| | | | after_destruct for quick skipping when a node does not have them
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-051-225/+55
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* experimental:soundblock dig_immediate=3Perttu Ahola2012-04-061-0/+1
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* Make the minimal development test somewhat playable by adding ore generation ↵Perttu Ahola2012-04-051-0/+2
| | | | and removing the player visual switch test
* Fix sound direction and add experimental:soundblock alias sb in minimal for ↵Perttu Ahola2012-04-041-0/+19
| | | | testing
* initial_properties field in entity definitionPerttu Ahola2012-03-311-10/+11
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* Add minetest.get_connected_players()Perttu Ahola2012-03-301-7/+5
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* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-301-0/+16
| | | | players too!
* Add minetest.after(time, func)Perttu Ahola2012-03-271-23/+3
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* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-263-0/+654