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* Add node timer test in minimal/experimentalPerttu Ahola2012-07-241-1/+8
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* Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.luaPerttu Ahola2012-07-231-121/+12
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* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-221-1/+1
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* Add /test1 command to minimal for testing a more complicated player ↵Perttu Ahola2012-07-221-0/+32
| | | | inventory form
* Implement formspecdarkrose2012-07-221-1/+1
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* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-211-0/+3
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* Make lava buckets work as fuel in minimal gamedarkrose2012-07-211-1/+1
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* Allow defining player's inventory form in LuaPerttu Ahola2012-07-191-0/+10
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* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-173-1/+95
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* Revert back proper crack texturePerttu Ahola2012-06-161-0/+0
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* Allow node cracking animations of any lengthPerttu Ahola2012-06-162-0/+0
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* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-161-1/+0
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* Use new field names and reorder fields a bit in minimal gamePerttu Ahola2012-06-161-67/+67
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* Node texture animationPerttu Ahola2012-06-163-3/+14
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* Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola2012-06-081-0/+0
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* Allow groups in crafting recipesPerttu Ahola2012-06-061-0/+8
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* Add after_destruct and cache the existence of on_construct, on_destruct and ↵Perttu Ahola2012-06-051-0/+4
| | | | after_destruct for quick skipping when a node does not have them
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-052-225/+56
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* Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵darkrose2012-06-031-0/+34
| | | | empty in minimal game
* fix locked chest to not destroy denied items (minimal game)darkrose2012-06-031-1/+1
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* Add fire visualization to minimal furnace menuPerttu Ahola2012-06-033-13/+23
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* Use proper furnace cook timePerttu Ahola2012-06-031-1/+1
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* Lua implementation of furnace with visible active statedarkrose2012-06-032-0/+129
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* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-031-3/+79
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* minetest.get_craft_resultPerttu Ahola2012-06-031-0/+51
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* Implement sign using form field protocolPerttu Ahola2012-06-031-1/+10
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* Properly create metadata inventories in minimalPerttu Ahola2012-06-031-4/+10
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* Random node metadata thingsPerttu Ahola2012-06-031-0/+6
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* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-031-3/+28
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* Add missing mapgen.lua to games/minimalPerttu Ahola2012-04-061-0/+114
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* experimental:soundblock dig_immediate=3Perttu Ahola2012-04-061-0/+1
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* Make the minimal development test somewhat playable by adding ore generation ↵Perttu Ahola2012-04-052-0/+5
| | | | and removing the player visual switch test
* Fix sound direction and add experimental:soundblock alias sb in minimal for ↵Perttu Ahola2012-04-041-0/+19
| | | | testing
* initial_properties field in entity definitionPerttu Ahola2012-03-311-10/+11
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* Add minetest.get_connected_players()Perttu Ahola2012-03-301-7/+5
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* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-301-0/+16
| | | | players too!
* Modify minimal/give_initial_stuff to always give stuffPerttu Ahola2012-03-291-9/+12
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* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola2012-03-291-29/+29
| | | | leveldiff)
* Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola2012-03-281-0/+23
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* Add PseudoRandom in Lua APIPerttu Ahola2012-03-281-0/+11
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* Add minetest.after(time, func)Perttu Ahola2012-03-271-23/+3
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* Add default_grass_footstep.1.ogg as a test sound in minimalPerttu Ahola2012-03-271-0/+0
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* Add games/minimal/game.confPerttu Ahola2012-03-261-0/+2
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* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26105-0/+0
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* Make server world selection not brain dead and use gameid 'minetest' instead ↵Perttu Ahola2012-03-25105-0/+0
| | | | of 'mesetint'
* Lua API for playing soundsPerttu Ahola2012-03-241-0/+36
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* Add sound.digPerttu Ahola2012-03-241-5/+9
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* Add sounds, tune thingsPerttu Ahola2012-03-241-3/+112
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* Add event manager and use it to trigger soundsPerttu Ahola2012-03-241-0/+4
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* Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola2012-03-221-440/+1
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