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Server-optimized Minetest 5.6.0
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2022-04-30
Run automated tests when lua files change (#12184)
x2048
3
-32
/
+103
2022-04-29
Update mods_here.txt to mention installing mods via CDB (#11876)
qwerty123a2
1
-1
/
+7
2022-04-28
Clean up some auth packet handling related code
sfan5
9
-98
/
+52
2022-04-28
Fix password changing getting stuck if wrong password is entered once
sfan5
3
-0
/
+13
2022-04-28
Apply disallow_empty_password to password changes too
sfan5
2
-4
/
+14
2022-04-28
Fix race condition in registration leading to duplicate create_auth calls
sfan5
1
-1
/
+12
2022-04-28
Refactor local time getter functions (#12221)
Oblomov
2
-8
/
+29
2022-04-28
Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)
paradust7
2
-0
/
+7
2022-04-28
Show unknown node in debug screen (#12230)
Wuzzy
1
-3
/
+7
2022-04-28
DevTest: Fix armorball sprite (#12228)
Wuzzy
2
-1
/
+1
2022-04-27
Support CSS Color Module Level 4 (#12204)
Lars Müller
2
-1
/
+2
2022-04-24
Fix texture packs not showing as enabled in mainmenu
rubenwardy
1
-1
/
+1
2022-04-24
Fix invalid queued package element and path (#12218)
Alex
1
-2
/
+1
2022-04-24
DevTest: Add more test weapons and armorball modes (#11870)
Wuzzy
15
-34
/
+129
2022-04-24
Fix worldaligned textures
Giuseppe Bilotta
1
-2
/
+5
2022-04-24
Fix some textures not being sent correctly to older clients
Giuseppe Bilotta
1
-3
/
+15
2022-04-24
Fix typo: vector.check() ought to be vector.check(v)
Lars Müller
1
-1
/
+1
2022-04-24
Use mod names/titles instead of technical names (#12192)
olive
5
-16
/
+42
2022-04-24
Builtin: Allow to revoke unknown privileges
SmallJoker
1
-12
/
+13
2022-04-21
Fix some debug info showing despite being disabled in the UI (#12205)
Lars Müller
1
-1
/
+2
2022-04-21
Update docs to reference CSS Color Module Level 3
Lars Müller
1
-1
/
+1
2022-04-16
Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187)
paradust7
1
-3
/
+0
2022-04-16
Send chat error when attemping to /set a secure setting (#12193)
olive
1
-0
/
+4
2022-04-15
upright_sprite: Fix walk animation in first person (#12194)
SmallJoker
1
-10
/
+7
2022-04-14
Implement shadow offsets for the new SM distortion function (#12191)
x2048
9
-121
/
+183
2022-04-10
Fix item entity Z-fighting
Lars Mueller
1
-1
/
+2
2022-04-10
Remove unneeded ObjectRef setter return values (#12179)
Lars Müller
2
-31
/
+17
2022-04-08
Don't test overflow behavior for VoxelArea extents
ShadowNinja
1
-2
/
+2
2022-04-08
Remove generate-texture-normals.sh
ShadowNinja
1
-255
/
+0
2022-04-08
Fix typo and update settings files
ShadowNinja
3
-4
/
+75
2022-04-08
Fix spaces generated by settings file generator
ShadowNinja
1
-4
/
+11
2022-04-08
Use CMake's -B, --build, and --install options
ShadowNinja
6
-33
/
+22
2022-04-08
Fix OOB read in trim("")
ShadowNinja
1
-2
/
+2
2022-04-08
Remove duplicate test for trim
ShadowNinja
1
-11
/
+2
2022-04-08
Update directory name sanitization
ShadowNinja
3
-30
/
+23
2022-04-08
Add tests for sanitizeDirName
ShadowNinja
1
-0
/
+11
2022-04-08
Add additional reserved directory names
ShadowNinja
1
-2
/
+29
2022-04-08
Auto-detect level of parallelism
ShadowNinja
3
-7
/
+3
2022-04-08
Remove duplication in config.h
ShadowNinja
1
-10
/
+6
2022-04-08
Spacing fixes
ShadowNinja
31
-83
/
+82
2022-04-08
Treat empty XDG_CACHE_HOME same as unset
ShadowNinja
1
-1
/
+1
2022-04-08
Use build directory for builds
ShadowNinja
5
-11
/
+11
2022-04-08
Fix compiler warnings
ShadowNinja
9
-51
/
+44
2022-04-07
Remove reference to a removed file in devtest (followup to #12157)
Dmitry Kostenko
1
-1
/
+0
2022-04-07
Remove obsolete commented code (follow up to #12166)
Dmitry Kostenko
1
-9
/
+0
2022-04-07
Adjust shadowmap distortion to use entire SM texture (#12166)
x2048
12
-112
/
+156
2022-04-07
Disentangle map implementations (#12148)
Jude Melton-Houghton
6
-57
/
+57
2022-04-07
Enable shadows by default in devtest (#12157)
x2048
2
-8
/
+14
2022-04-07
Compile Lua as C++ (#11683)
Jude Melton-Houghton
5
-34
/
+103
2022-04-03
Fix -mwindows flag not being applied anymore
sfan5
1
-1
/
+4
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