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2016-04-30Fix prepreprocessor error in thread.h (related to C++11 threads)Craig Robbins1-4/+4
2016-04-28Mapgen: Make 3D noise tunnels' width settableparamat12-209/+248
2016-04-28Fix race on thread creationShadowNinja2-13/+17
2016-04-28Upgrade Android build to Gradle build systemShadowNinja29-287/+291
2016-04-29Avoid teleporting player if /teleport coords are out-of-rangetenplus11-4/+10
2016-04-28Android menu: Unified serverlistkilbith1-98/+108
2016-04-28Builtin: Add basic_privs settingrubenwardy4-3/+14
2016-04-28Mainmenu: Standardize the menu button order and sizesSmallJoker6-39/+38
2016-04-28Handle particle spawners in env and delete expired idsobneq4-22/+62
2016-04-26Android: Update dependencies, GMP was required as a dependencyMaksim Gamarnik1-3/+3
2016-04-26Inventory: Make ItemStack with different metadata not stackableXunto1-4/+6
2016-04-25tile.cpp: Automatically upscale lower resolution textureSmallJoker2-1/+23
2016-04-24Make GUIEngine use pause_fps_max not fps_maxgregorycu1-1/+1
2016-04-24Escape more strings: formspecs, item descriptions, infotexts...Ekdohibs8-83/+105
2016-04-23Fix bug that was leading to oversized tooltips containing multiline text when...Xunto1-1/+1
2016-04-22Fix mainmenu code downloading the public serverlist twice.Ekdohibs1-1/+9
2016-04-22CONTRIBUTING: disallow signed git commitsest311-0/+1
2016-04-21Make logging use a fixed-length buffer to avoid race conditions.Ekdohibs1-6/+18
2016-04-21Biomes: Make dust fallback 'ignore' to fix y = 63 lightingparamat1-2/+2
2016-04-21Textures: Replace menu background fallback dirt_bg.png with empty sky textureparamat3-2/+2
2016-04-21Fix timer initialization.Auke Kok1-1/+1
2016-04-20Mainmenu: Code cleaningkilbith2-158/+96
2016-04-20Mainmenu: Unify favorite servers with main serverlistkilbith3-95/+85
2016-04-20Mgv7: Combine mountain terrain generation with base terrain generationparamat2-81/+70
2016-04-20falling: walk 4 additional diagonally down directions.Auke Kok1-2/+6
2016-04-15Mainmenu: Still support favorites if send_pre_v25_init is disabledest313-20/+32
2016-04-15mainmenu: Tidy up logic in is_server_protocol_compat() (#3997)SmallJoker1-1/+1
2016-04-14Add option to disable entity selectionboxes. (#3992)TriBlade95-1/+13
2016-04-12Fix inventory hud scalingrubenwardy2-10/+14
2016-04-12Mgv7, mgflat, mgfractal: Tunnel generation code optimisationparamat3-18/+21
2016-04-12Mgv5: Optimise tunnels, add biome material in entrancesparamat2-48/+76
2016-04-12Mgvalleys: Don't let cavegen place biome nodes everywhereparamat1-44/+39
2016-04-11Fix hotbar placement on displays with low screen densityPilzAdam1-1/+2
2016-04-11Minimap: revert change from RGBA to IndexedAuke Kok1-0/+0
2016-04-11Convert nodeupdate to non-recursiveAuke Kok1-19/+67
2016-04-10Hud: Cache hud_scaling, fix minor style issueskwolekr3-28/+28
2016-04-10Hud: Fix offset being ignored by inventory barrubenwardy3-30/+34
2016-04-10Update CSRP-GMP to commit deaa11a7c29a73008est312-361/+314
2016-04-10Document hpchange callback ordering thing (#3981)raymoo1-0/+1
2016-04-08Minimap: "North" indicator arrow for circle minimapAuke Kok1-0/+0
2016-04-08Mainmenu: Refactor tab UI codeRui91411-80/+70
2016-04-08Fix ncurses lookup on Arch LinuxDavid Knapp1-0/+15
2016-04-08Mapgen: Optimise cave noises and tunnel excavationparamat8-148/+162
2016-04-07Re-add and disable blit_with_interpolate_overlaykwolekr1-0/+31
2016-04-07Clearer explanation of [colorize with alphaSamuel Sieb1-3/+3
2016-04-06Fix #3955 (player dying on login).Nathanaƫl Courant1-1/+3
2016-04-06Fix compiler warnings from "Add an option to colorize to respect the destinat...Samuel Sieb1-41/+9
2016-04-03Add an option to colorize to respect the destination alphaSamuel Sieb2-16/+56
2016-04-03Dungeongen: Update disabled torch placement codekinokoio1-1/+1
2016-04-02Fix nametag hidingest311-0/+6