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* Add support for dpi based HUD scalingsapier2014-04-271-1/+6
* Remove liquid_finite and weatherproller2014-04-181-14/+0
* Add third person viewBlockMen2014-04-121-0/+1
* Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl2014-04-101-0/+1
* Normal maps generation on the fly.RealBadAngel2014-03-211-0/+8
* Tune block emerge and sending parameters to more aggressive valueskwolekr2014-02-081-6/+6
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-081-4/+6
* Add the option to bind to a specific addressShadowNinja2014-02-051-1/+3
* Update minetest.conf.examplekwolekr2014-02-031-3/+6
* Add forceloadingNovatux2014-01-111-0/+2
* Fixed minetest reliable udp implementation (compatible to old clients)sapier2014-01-101-1/+4
* Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ...ShadowNinja2014-01-061-4/+0
* Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola2014-01-061-0/+2
* Fix wrong names for parallax settings in config example.RealBadAngel2013-12-221-2/+2
* Add setting to disable direction dependent fog and sky colorssapier2013-12-151-9/+10
* Add alpha setting to font shadowBlockMen2013-12-141-0/+3
* Replace any direct curl usage by httpfetchsapier2013-12-131-1/+0
* Rewrite client media download and support hash-based remote downloadKahrl2013-12-131-3/+10
* Add configurable font shadow.Ilya Zhuravlev2013-12-121-0/+3
* Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settingssweetbomber2013-12-051-0/+4
* Shaders rework.RealBadAngel2013-12-031-0/+16
* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-281-3/+5
* Increase liquid_loop_max to 10000 againPilzAdam2013-11-171-1/+1
* Lower the default max_users from 100 to 15ShadowNinja2013-09-281-1/+1
* Add configurable PRAGMA synchronous =proller2013-09-171-0/+2
* Add fallback font support for some languages.Ilya Zhuravlev2013-09-081-0/+8
* Fix remnants of s32 enable_shadersKahrl2013-09-041-4/+2
* Add a setting for HighPrecisionFPU (fixes #763).Ilya Zhuravlev2013-08-251-0/+3
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+1
* Remove farmeshKahrl2013-08-131-4/+0
* Make freetype usage configureable by a settingPilzAdam2013-08-041-0/+3
* Change large amount of objects to be configurable via a setting in minetest.c...Novatux2013-08-041-0/+2
* Weather supportproller2013-07-271-1/+5
* Fix modstore URLsPilzAdam2013-07-221-3/+3
* Disable gamemanager by defaultPilzAdam2013-07-221-1/+1
* Masterserver mods announse, ipv6, better curl errorsproller2013-07-131-0/+2
* Add texture bumpmapping feature.RealBadAngel2013-07-041-0/+2
* Update wiki urlBlockMen2013-07-031-1/+1
* Replace C++ mainmenu by formspec powered onesapier2013-07-021-0/+6
* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-021-3/+0
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-271-1/+1
* New math mapgen with fractal based worldsproller2013-06-231-1/+4
* Add support for IPv6proller2013-06-231-0/+6
* Add a setting for max loop count per step in liquid updatePilzAdam2013-06-201-1/+7
* Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl2013-06-031-0/+4
* Replace c55.me linksKahrl2013-06-031-1/+1
* Fix link in minetest.conf.exampleRuss2013-05-201-1/+1
* Add mouse_sensitivity optionEsteban I. Ruiz Moreno2013-05-131-0/+2
* Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0Perttu Ahola2013-04-231-0/+2
* Mapgen indev: float islands, larger far biomesproller2013-03-241-5/+12