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2017-06-21C++11 cleanup on constructors dir client (#6012)Vincent Glize6-125/+71
2017-06-21Fix console resize issue when maximising game window (#6023)Ezhh1-1/+1
2017-06-21Mgv5/v7/fractal: Add 'large_cave_depth' parameter to replace fixed valueparamat8-40/+72
2017-06-21Inventory: Make addItem for empty ItemStacks respect max stack sizeJesse McDonald1-3/+18
2017-06-20Merge cguittfont lib in irrlicht change folder. (#6016)Loïc Blot12-67/+21
2017-06-20Fix console not being properly resized after window size changed (#6020)Zeno-1-0/+1
2017-06-20Automatic item and node colorization (#5640)Dániel Juhász8-38/+114
2017-06-20Add new travis required configuration for trustyLoïc Blot1-0/+1
2017-06-20Fix 1 more warning reported by GCCLoic Blot1-2/+2
2017-06-20Fix 2 warnings reported by GCCLoic Blot4-10/+7
2017-06-19C++11 cleanup on constructors (#6000)Vincent Glize40-180/+117
2017-06-19Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs (...Loïc Blot4-20/+11
2017-06-19find_nodes_in_area: Extend maximal count to U32_MAX (#5277)SmallJoker2-22/+49
2017-06-19hud.h: add missing false default state on use_hotbar_selected_imageLoïc Blot1-1/+1
2017-06-19hud.cpp: fix wrong indent in drawItemLoïc Blot1-70/+70
2017-06-19Verify HudSetParams input when hotbar textures are set (#6013)Loïc Blot1-0/+12
2017-06-19Mgv7: Do not limit river generation if no floatlandsparamat1-1/+2
2017-06-19Mgv7 spawn search: Cope with extreme custom terrain and biome 'dust'paramat1-14/+24
2017-06-19Client::makeScreenshot: remove device paramLoic Blot5-8/+6
2017-06-18Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot39-397/+201
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot59-646/+333
2017-06-16C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot50-751/+331
2017-06-16Fix deserialization of ItemDefinition (#5995)Rui1-1/+1
2017-06-16Mgv6 mudflow: Also check for 'ignore' nodesparamat1-7/+11
2017-06-15Improve chatcommand params consistency (#5985)Ezhh2-23/+25
2017-06-15Mgv6 mudflow: Avoid partially removed stacked decorationsparamat2-19/+41
2017-06-14Fix no sound bug (#5968)Rui2-8/+14
2017-06-14Remove legacy content_abm.{cpp,h}Loïc Blot6-73/+0
2017-06-14Update list of installed files concerning server and non-RUN_IN_PLACE builds ...sfan51-6/+10
2017-06-11Fix the serialization error by ff73c7a (#5964)Rui2-26/+32
2017-06-11Use thread_local instead from some static settings (#5955)Loïc Blot8-16/+22
2017-06-11Sound: Add pitch option (#5960)Rui10-54/+68
2017-06-11Remove minetestmapper from this repository (#5901)Loïc Blot3-962/+0
2017-06-11Improve the path select GUI (#5852)red-00110-70/+77
2017-06-11Remove threads.h and replace its definitions with their C++11 equivalents (#5...ShadowNinja16-160/+82
2017-06-10Remove superfluous pointer null checksQrchackOfficial10-46/+20
2017-06-11Plantlike meshoptions: Fix inverted random vertical offsetnumber Zero1-1/+1
2017-06-11(Re)spawn players within 'mapgen_limit'paramat4-13/+33
2017-06-10Menu: Do not use textlist for shaders in settings tab (#5820)Elijah Duffy1-11/+14
2017-06-10Add a server-sided way to remove color codes from incoming chat messages (#5948)red-0016-16/+25
2017-06-10fix an example in lua_api (#5604)DS1-2/+2
2017-06-10C++11 patchset 6: forbid object copy using assigment/copy function deleters (...Loïc Blot12-28/+13
2017-06-10Order es_DrawType exactly like enum NodeDrawType in nodedef.h (#5946)Thomas--S1-3/+4
2017-06-09Fix sending color codes to clients that don't support them. (#5950)red-0013-42/+22
2017-06-09CSM: Fix documentation error for register_on_*_chat_messages (#5917)DS5-11/+10
2017-06-09buildbot: exit 0 at the end of the scriptLoïc Blot2-0/+2
2017-06-08Implement GItlab CI daily builds for windows platform (32 & 64) (#5923)Loïc Blot3-7/+88
2017-06-08Have the server send the player list to the client (#5924)red-0018-5/+68
2017-06-08C++11 patchset 5: use std::threads and remove old compat layer (#5928)Loïc Blot3-195/+12
2017-06-08Autorun: Change to 'autoforward' (#5926)Paramat6-21/+21