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2022-01-23Cancel emerge callbacks on shutdownJude Melton-Houghton1-0/+2
2022-01-23Bump formspec version (#11980)Vincent Robinson2-5/+7
2022-01-22Make sure nightRatio is always greater than zero.Dmitry Kostenko1-1/+1
To avoid underfined behavior of GLSL pow()
2022-01-22Fix consistency of sky sun/moon texture behavioursfan57-142/+82
Also cleans up related code somewhat.
2022-01-22Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy7-120/+124
2022-01-19Fix local animation not instantly updating after being setsfan52-0/+3
2022-01-19Free arguments of cancelled minetest.after() jobssfan51-1/+8
2022-01-19Main menu: Fix automatic dependency enables on doubleclickSmallJoker1-0/+1
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
2022-01-17Optimize folder handling in 'files' mod storage backendsfan51-37/+26
This regressed in bf22569019749e421e8ffe0a73cff988a9a9c846.
2022-01-16Bump IrrlichtMt to 1.9.0mt4 in CIsfan55-5/+5
2022-01-16Reset override material in anaglyphDmitry Kostenko1-0/+1
Reset override material properties before applying the color filter.
2022-01-15Give the ASCII console splash a faceliftAlex1-6/+6
2022-01-15Minor improvements to Lua sandboxsfan52-4/+27
2022-01-15Improve situation around race condition with dynamic_add_media during client ↵sfan51-1/+15
join
2022-01-15Don't call on_dieplayer callback two times (#11874)savilli5-60/+41
2022-01-15Update compiler versions in CIsfan51-18/+18
downgrade gcc 6 -> 5 to better match our minimum upgrade gcc and clang by moving two images to ubuntu 20.04
2022-01-15Raise minimum compiler versionssfan52-8/+3
Supporting these is not reasonable anymore and effectively we didn't do that anyway, brokenness was only noticed by chance and a PR to restore support for gcc 5.x is ready now.
2022-01-13Add client/mod_storage.sqlite to .gitignoreDmitry Kostenko1-0/+3
2022-01-12Fix NodeDef backwards compatibility to 5.3.0 (#11942)SmallJoker1-2/+21
1. Fixes crashes on older clients when [png is used as base image 2. Fixes liquid type assertion fails on debug builds
2022-01-09Mainmenu game-related changes (#11887)sfan59-207/+259
fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09Copy smoothing note to gui_scaling_filter descriptionLars Mueller1-0/+3
2022-01-09Formspec: Fix bgcolor and set_focus checksSmallJoker1-2/+2
2022-01-09Restore pass-through of direction keys (#11924)sfan511-98/+165
This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable.
2022-01-08Fully remove bitmap font support (#11863)sfan550-319/+71
Freetype is now a build requirement.
2022-01-07Use a database for mod storage (#11763)Jude Melton-Houghton21-126/+797
2022-01-06Fix damage wraparound if very high damage (#11872)Wuzzy7-8/+10
2022-01-06Fix incorrect bit positions in paramtype documentationAritz Erkiaga1-1/+1
2022-01-04Base formspec coordinate size on padded screensizeVincent Robinson1-1/+1
2022-01-04Inventory: Add ServerEnv checks for calls during script initSmallJoker1-11/+17
This fixes 'minetest.get_inventory' calls to players or nodes during the load phase.
2022-01-02Fix vector.from_string returning a table without vector metatableDesour2-1/+2
2022-01-02Cap damage overlay duration to 1 second (#11871)Wuzzy1-0/+4
2022-01-02Fix shadow mapping when PCF is disabled (#11888)x20481-0/+1
2022-01-02Recalculate normals before adding mesh to the scenex20481-4/+3
2022-01-01Better document sky_color scope (#11892)Zughy1-15/+15
2022-01-01Print announce error response (#11878)ShadowNinja6-36/+73
Fix HTTPFetch caller and request ID to 64 bits Check that allocated caller ID is not DISCARD Print body if serverlist request returns error Don't print control characters from HTTP responses Document special HTTPFetch caller IDs Allow unicode to be printed
2021-12-30Add padding[] element to formspecs (#11821)Vincent Robinson4-24/+149
2021-12-30Improve TTF support for pixel-style fonts (#11848)Vincent Robinson4-10/+41
2021-12-29Formspec: Unify argument checks (#11851)SmallJoker2-1111/+1043
2021-12-29Socket-related cleanupssfan58-155/+113
Improve error handling on Windows and reduce the size of the `Address` class
2021-12-29Remove unused (de)serializeAttributes() methodsROllerozxa10-274/+0
2021-12-29Add more neighbors on mesh update (#6765)Vitaliy5-68/+49
2021-12-29Fix segfault in drawItems() due to missing inventory listSmallJoker1-1/+5
This fixes a nullptr dereference when the specified inventory list is not known. Happens when HUD elements are sent before the required inventory list is created.
2021-12-28Fix check that denies new clients from a singleplayer sessionsavilli1-1/+1
2021-12-28Automatically use SSE registers for FP operations on i386 (#11853)William L. DeRieux IV2-1/+10
use SSE for floating-point operations to avoid issues with improper fp-rounding and loss of precision when moving fp-data to incompatible or less-precise registers/storage locations https://gcc.gnu.org/wiki/FloatingPointMath https://gcc.gnu.org/wiki/x87note
2021-12-28Restore GCC 5 compatibility (#11778)JosiahWI3-6/+7
2021-12-19Remove wrong function from lua_api.txtsfan51-2/+0
2021-12-19Use defined evaluation order in profilerJude Melton-Houghton1-2/+3
See https://github.com/LuaJIT/LuaJIT/issues/238
2021-12-18Protect font initialization with mutexsfan52-39/+14
fixes #4532
2021-12-18Refactor trusted mod checking codesfan54-72/+46
2021-12-18Remove setlocal and setupvalue from `debug` table whitelistsfan51-2/+0
It's likely that these could be used trick mods into revealing the insecure environment even if they do everything right (which is already hard enough).