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2013-07-08Decoration: Handle facedir and wallmounted param2types with schematic rotationkwolekr4-12/+50
2013-07-08Remove note in lua-api.txt that there are no vector helper functionsPilzAdam1-2/+1
2013-07-08Make sure that coordinates passed to /teleport are actual numbersPilzAdam1-0/+6
2013-07-07Move math.hypot() to misc_helpers.lua and fix zero-division errorShadowNinja2-10/+10
2013-07-07Lua main menu: Fix world creation dialogkwolekr1-1/+1
2013-07-08Set numeric locale in Lua in main menuPilzAdam1-0/+2
2013-07-08Settings: everything != 0 equals true; remove .asm shadersPilzAdam3-22/+5
2013-07-07Fix many formspec menu bugssapier13-113/+374
2013-07-07Fix parseColor, change remaining colorkeys to new format, fix Contributor listSfan53-19/+15
2013-07-07When server sends late media, log to errorstream instead of crashing.Kahrl1-9/+24
Do a check for valid num_files before doing assert(!m_mesh_update_thread.IsRunning()); In particular, don't execute the assertion if all media has already been received.
2013-07-07Handle 0 vectors in vector.normalize()ShadowNinja1-1/+6
2013-07-07include mathconstants.h in numerics.cppVincent Heuken1-0/+1
2013-07-07Add vector helpersShadowNinja4-15/+192
2013-07-06BiomeDefManager: Fully initialize default biomekwolekr1-5/+15
2013-07-06Mapgen V7: Fix out-of-bounds array accesskwolekr1-5/+7
2013-07-06LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr1-2/+0
2013-07-06Decoration: Remove usage of multi-character constantskwolekr2-2/+4
2013-07-06Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan55-88/+29
2013-07-06Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr12-197/+453
2013-07-06Fix possible NULL dereference in createExtrudedMeshKahrl1-6/+8
2013-07-05Don't rebuild the dummy shader (less SourceShaderCache warning spam)Kahrl2-2/+5
Also write something about rebuilding shaders to infostream in Client::afterContentReceived()
2013-07-05Improve finite liquid distribution, fix small bugproller1-6/+13
2013-07-04Throw exception instead of assert on nested reliable packetsKahrl1-1/+2
Fixes a denial of service vulnerability, issue #784
2013-07-04Add texture bumpmapping feature.RealBadAngel11-2/+602
2013-07-03Whoever called a function parameter m_device is fired without notice.Kahrl1-2/+2
2013-07-03Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new ↵kwolekr2-12/+27
worlds not saving index
2013-07-02Change debug optimization level back to -O1kwolekr1-1/+1
2013-07-03Update wiki urlBlockMen2-2/+2
2013-07-03Move generateTextureFromMesh to TextureSource to fix a texture leakKahrl5-230/+202
TextureSource has a list of textures to delete (m_texture_trash) so this provides a proper, non-hacky way to delete RTT textures. Also, the prior, hacky way of deleting them seems to be broken (see pull request #803). To avoid header file clutter by repeating the same long list of arguments over and over again, store the arguments of generateTextureFromMesh in a struct called TextureFromMeshParams. Also fix issue #782 (Only use bilinear (and others) on item textures when settings allow it).
2013-07-02Fix possible 0 pointer accesssapier1-2/+4
2013-07-02Replace C++ mainmenu by formspec powered onesapier37-3927/+8036
2013-07-01Cavegen: Prevent caves from occuring above ground level, and superfluous ↵kwolekr2-2/+21
mixing of lava and water in caves
2013-07-02Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl18-753/+260
2013-07-02Remove unnecessary debug output in node_dig()PilzAdam1-3/+0
2013-07-02Infinite tools in creative modeLord89James1-4/+6
2013-07-02Fix i18n of some strings.arsdragonfly22-1088/+1252
2013-07-01Decoration: Add schematic rotation supportkwolekr5-45/+113
2013-07-01Disable collision fix, its broke unit testsproller1-1/+2
2013-06-30Fix sand, gravel falling stuckproller1-15/+18
2013-06-29LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵kwolekr4-31/+35
light and liquid updates
2013-06-30Optimize liquid queue on generate map for liquid_finiteproller2-6/+11
2013-06-29Update documentation for get_mapgen_objectkwolekr1-2/+2
2013-06-28Add Lua VoxelArea methods: contains, containsp, containsikwolekr1-0/+16
2013-06-28Make generated water a shade darker to match up with older versionskwolekr1-6/+6
2013-06-28Add voxelarea.lua helper to builtinkwolekr3-1/+57
2013-06-28Dont write player files all the timePilzAdam5-1/+71
2013-06-27Apply various fixes to several thingskwolekr4-6/+15
2013-06-27LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data ↵kwolekr4-37/+57
back to map
2013-06-27Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr18-14/+163
2013-06-27Add Lua PerlinNoiseMap:get#dMap_flat APIkwolekr3-1/+56