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2011-05-09Added glass, with rendering and furnace support.Ciaran Gultnieks7-1/+100
2011-05-03Fixed a temporary solution of server shutting down to an assert(0) when a too...Perttu Ahola2-4/+14
2011-05-03Hopefully fixed the bug of huge mineral deposits rarely in seafloor sandPerttu Ahola2-6/+8
2011-05-03comment updatePerttu Ahola1-59/+0
2011-04-30random comment updatesPerttu Ahola11-13/+19
2011-04-29added cobblestone to the texture atlasPerttu Ahola2-0/+2
2011-04-29changelog updatePerttu Ahola1-1/+1
2011-04-29made proper skyboxes for dawn/evening and nightPerttu Ahola8-10/+59
2011-04-29Tweaked clouds a bitPerttu Ahola2-6/+6
2011-04-29updated changelogPerttu Ahola1-0/+2
2011-04-29added simple skyboxPerttu Ahola4-8/+10
2011-04-29added cloudsPerttu Ahola4-9/+267
2011-04-29didn't actually change everything, just re-saved the grass texture.Perttu Ahola1-0/+0
2011-04-29Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...Perttu Ahola2-2/+76
2011-04-27Changed a bit of the code that is and should still be commented out.Perttu Ahola2-10/+14
2011-04-26forgot to change one thing backPerttu Ahola1-7/+14
2011-04-26tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola5-29/+314
2011-04-26A small fix to unnecessary saving of map metadataPerttu Ahola1-1/+3
2011-04-26Optimized map saving and sending (server-side)Perttu Ahola7-62/+175
2011-04-25Set oerkki1 to not be drawn in completely darkPerttu Ahola1-0/+8
2011-04-25Added /#time <int> command to server for changing the time of dayPerttu Ahola1-1/+10
2011-04-25fix to the previous commitPerttu Ahola1-0/+1
2011-04-25server to print version in chatPerttu Ahola1-1/+3
2011-04-24Tuned polygon generation to sort the triangles for nicer gradientsPerttu Ahola1-45/+12
2011-04-24...Now the tesselation should actually workPerttu Ahola1-5/+1
2011-04-24Optimized smooth lighting calculation codePerttu Ahola5-214/+147
2011-04-24Added tag 20110424_0 for changeset 10be2b71f965Perttu Ahola1-0/+1
2011-04-24updated menu a bit, and some other small fixesPerttu Ahola9-5/+71
2011-04-24cleaned the smooth lighting code a bitPerttu Ahola1-29/+169
2011-04-24disable tiling of textures only if smooth lighting is usedPerttu Ahola1-1/+6
2011-04-24Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola4-81/+97
2011-04-24Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...Perttu Ahola2-23/+174
2011-04-24removed /usr prefix from install pathsPerttu Ahola1-4/+4
2011-04-24Made the main menu a bit more unique lookingPerttu Ahola5-26/+169
2011-04-23updated changelogPerttu Ahola1-0/+7
2011-04-23changed version for making a test binaryPerttu Ahola1-1/+1
2011-04-23fix to the previous commitPerttu Ahola1-1/+3
2011-04-23tuned error reporting a bitPerttu Ahola1-7/+22
2011-04-23port to be not set to 0 from configurationPerttu Ahola1-0/+2
2011-04-23Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola9-2253/+2376
2011-04-23cleaning up main.cpp a bitPerttu Ahola1-159/+34
2011-04-23fixed flowing water lighting when it is below a solid blockPerttu Ahola1-3/+9
2011-04-22Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola4-36/+35
2011-04-22Removed IrrlichtWrapperPerttu Ahola13-770/+18
2011-04-21set client to not show hp if server doesn't support itPerttu Ahola1-0/+3
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola40-922/+1839
2011-04-19item drop multiplication fixPerttu Ahola3-13/+31
2011-04-15Menu will now ignore an invalid port or the port 0.Perttu Ahola1-1/+9
2011-04-12fixed port setting not being loaded from configuration file for clientPerttu Ahola1-1/+1
2011-04-12fixingPerttu Ahola2-0/+5