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2022-01-02Fix shadow mapping when PCF is disabled (#11888)x20481-0/+1
2022-01-02Recalculate normals before adding mesh to the scenex20481-4/+3
2022-01-01Better document sky_color scope (#11892)Zughy1-15/+15
2022-01-01Print announce error response (#11878)ShadowNinja6-36/+73
Fix HTTPFetch caller and request ID to 64 bits Check that allocated caller ID is not DISCARD Print body if serverlist request returns error Don't print control characters from HTTP responses Document special HTTPFetch caller IDs Allow unicode to be printed
2021-12-30Add padding[] element to formspecs (#11821)Vincent Robinson4-24/+149
2021-12-30Improve TTF support for pixel-style fonts (#11848)Vincent Robinson4-10/+41
2021-12-29Formspec: Unify argument checks (#11851)SmallJoker2-1111/+1043
2021-12-29Socket-related cleanupssfan58-155/+113
Improve error handling on Windows and reduce the size of the `Address` class
2021-12-29Remove unused (de)serializeAttributes() methodsROllerozxa10-274/+0
2021-12-29Add more neighbors on mesh update (#6765)Vitaliy5-68/+49
2021-12-29Fix segfault in drawItems() due to missing inventory listSmallJoker1-1/+5
This fixes a nullptr dereference when the specified inventory list is not known. Happens when HUD elements are sent before the required inventory list is created.
2021-12-28Fix check that denies new clients from a singleplayer sessionsavilli1-1/+1
2021-12-28Automatically use SSE registers for FP operations on i386 (#11853)William L. DeRieux IV2-1/+10
use SSE for floating-point operations to avoid issues with improper fp-rounding and loss of precision when moving fp-data to incompatible or less-precise registers/storage locations https://gcc.gnu.org/wiki/FloatingPointMath https://gcc.gnu.org/wiki/x87note
2021-12-28Restore GCC 5 compatibility (#11778)JosiahWI3-6/+7
2021-12-19Remove wrong function from lua_api.txtsfan51-2/+0
2021-12-19Use defined evaluation order in profilerJude Melton-Houghton1-2/+3
See https://github.com/LuaJIT/LuaJIT/issues/238
2021-12-18Protect font initialization with mutexsfan52-39/+14
fixes #4532
2021-12-18Refactor trusted mod checking codesfan54-72/+46
2021-12-18Remove setlocal and setupvalue from `debug` table whitelistsfan51-2/+0
It's likely that these could be used trick mods into revealing the insecure environment even if they do everything right (which is already hard enough).
2021-12-18Don't let HTTP API pass through untrusted functionsfan54-6/+27
This has been a problem since the first day, oops.
2021-12-18Restructure devtest's unittests and run them in CI (#11859)sfan512-72/+289
2021-12-15Fix eat sound not playing if eating last of stacksfan51-1/+2
2021-12-15Fix some issues with buildbot scripts (#11860)sfan52-4/+22
2021-12-13Disable inventory if player's inventory formspec is blank (#11827)ROllerozxa2-7/+15
2021-12-13Fix URL escaping in content storesfan51-11/+24
2021-12-13Remove creative/damage info in Esc/Pause menuWuzzy1-8/+10
2021-12-10Update German locale translationWuzzy1-10/+4
2021-12-10Update builtin localeWuzzy3-9/+23
2021-12-10Add pauloue's ItemStack example to docs (#9853)Francisco1-0/+15
2021-12-06Fix get_bone_position() on unset bones modifying their positionsfan51-2/+5
closes #11840
2021-12-05Fix various code & correctness issues (#11815)sfan58-37/+30
2021-12-05Fix wireshark packet dissector wrong coordinates (#11826)Richard Liu1-2/+2
2021-12-01Improve error message if using "/help --" (#11796)Wuzzy1-4/+6
2021-12-01Network: Delete copy constructor and use std::move instead (#11642)SmallJoker7-552/+600
This is a follow-up change which disables class copies where possible to avoid unnecessary memory movements.
2021-11-27Update translation filesupdatepo.sh57-7051/+12916
2021-11-27Update minetest.conf.example and dummy cpp fileupdatepo.sh2-69/+78
2021-11-27Translated using Weblate (Swedish)ROllerozxa1-421/+304
Currently translated at 46.0% (643 of 1396 strings)
2021-11-27Translated using Weblate (Czech)Ondřej Pfrogner1-554/+540
Currently translated at 62.9% (879 of 1396 strings)