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2020-05-17Add core.open_url() to main menu API (#8592)rubenwardy10-96/+98
2020-05-16Make automatic_rotate relative, allow setting rotation (#8468)ANAND2-8/+8
automatic_rotate does not make sense if it is absolute. Make it relative. To avoid bouncing, set_rotation did not update the client when automatic_rotate was set. That's no longer necessary because the new spinning method applies the rotation on top of the current one, and the updates are necessary for set_rotation to actually transform the object. Co-authored-by: ANAND <ClobberXD@gmail.com> Co-authored-by: Pedro Gimeno <pgimeno@users.noreply.notabug.org>
2020-05-16Error msg if trying to teleport attached player (#9824)Wuzzy1-0/+12
2020-05-16Log protocol ver on mismatched client connect toosfan51-2/+2
2020-05-14Add new Mapgen V7 floatland implementation (#9296)Paramat3-12/+160
Floatland structure is vertically-compressed 3D noise. Uses a lacunarity of 1.618 (the golden ratio) for high quality noise. Floatlands appear between user-settable Y limits, with smooth tapering at each limit. Simple user-settable density adjustment. Shadow propagation is disabled in and just below floatlands, no shadows are cast on the world surface. Can be reconfigured to create a solid upper world layer between the Y limits, lakes/seas can be optionally added to this.
2020-05-14network: Replace a fatal_error with just error loggingsfan51-5/+3
2020-05-14CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan55-34/+47
closes #9857
2020-05-14Collision detection - #9343 follow-up (#9764)TheTermos1-52/+69
* truncate speed to prevent inf result * code styling * change truncate() input parameters
2020-05-14Add chat_log_level setting (#9223)SmallJoker5-51/+95
Log all higher levels in LogOutputBuffer Move StreamLogOutput::logRaw to source file like LogOutputBuffer::logRaw for compiling speed
2020-05-14Item Entity: Add message to moveresult assertion (#9797)rubenwardy1-1/+3
2020-05-13Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)Yaman Qalieh1-1/+2
2020-05-13Document inf value in rollback commands (#9789)Zughy1-2/+2
2020-05-12Add mapgen settings to world creation dialog (#9254)Wuzzy2-22/+310
2020-05-11Damage texture modifier (#9833)Lars Müller5-9/+18
Adds a new object property "damage_texture_modifier"
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy15-36/+132
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles. Add "off state" textures to the builtin statbars. Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-10Request the dedicated GPU when starting Minetest from the `.desktop` file ↵Hugo Locurcio1-0/+1
(#9827) See <https://www.hadess.net/2020/05/dual-gpu-support-launch-on-discrete-gpu.html> for more information about this newly added `.desktop` entry property.
2020-05-09Color gradient for default and 'regular' type sky (#9502)TheTermos2-31/+6
* add regular sky gradient * add regular sky gradient * Update sky.cpp * change default day sky colors
2020-05-09Always use same default tabheader height (#9319)Paul Ouellette1-1/+4
Previously the default tabheader height was different when using real coordinates. This resulted in the height of tabs changing when switching tabs in sfinv if some tabs used real coordinates.
2020-05-07Server class code cleanups (#9769)Loïc Blot12-207/+312
* Server::overrideDayNightRatio doesn't require to return bool There is no sense to sending null player, the caller should send a valid object * Server::init: make private & cleanup This function is always called before start() and loads some variables which can be loaded in constructor directly. Make it private and call it directly in start * Split Server inventory responsibility to a dedicated object This splits permit to found various historical issues: * duplicate lookups on player connection * sending inventory to non related player when a player connects * non friendly lookups on detached inventories ownership This reduce the detached inventory complexity and also increased the lookup performance in a quite interesting way for servers with thousands of inventories.
2020-05-07Fix Server triggering wrong errors if environment init failssfan52-0/+8
2020-05-06Get rid of non-ascii characters in the debug display code (#8821)Jozef Behran1-2/+2
2020-05-06FormSpec: Add universal style selector `*` (#9718)v-rob2-6/+20
2020-05-06Android: porting_android.cpp refactoring (#9687)Maksim2-87/+62
* Android: porting_android.cpp refactoring * Replace assert to FATAL_ERROR_IF
2020-05-06Enable collide_with_objects for falling entitiessfan51-2/+21
falling nodes intentionally still fall through players fixes #5313
2020-05-06Rewrite falling entity to make use of collision infosfan51-66/+128
fixes #4781, fixes #9293
2020-05-06Expose collided objects in moveresultsfan54-14/+31
closes #9787
2020-05-05Fix crash when exiting server during running mapgensfan51-4/+4
easily reproducible with a high num_emerge_threads and /emergeblocks
2020-05-05Fix thread safety of PcgRandom use in BiomeGensfan51-4/+7
2020-05-05Update num_emerge_threads descriptionsfan52-6/+0
2020-05-05Fix remaining issues with mapgen scriptapisfan57-22/+26
2020-05-05Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copysfan527-77/+225
2020-05-05Allow ObjDefManager instances to be clonedsfan513-5/+370
2020-05-05Server: Improve some log messages (#9820)sfan52-12/+10
2020-05-05Add MSVC build (#9740)adrido1-0/+70
* Add MSVC build
2020-05-05Fix broken client if openal cannot be opened (#9804)Loïc Blot4-12/+29
2020-05-05Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker8-38/+38
2020-05-05Rename moveresult speed to velocitySmallJoker2-4/+4
2020-05-05Fix small typo (#9813)oilboi1-1/+1
2020-05-04Android: some java-part improvements (#9760)Maksim6-25/+32
Replace Log to Toast. Start Native only after successful unpacking. Light refactoring in CopyZipTask. Update NDK version. Co-authored-by: ubulem <berkut87@gmail.com>
2020-05-04Change default keys for cam/minimap to C/V (#9779)Wuzzy3-7/+7
2020-05-02Add 'content_offset' and 'padding' style properties for buttons (#9661)Hugues Ross5-21/+88
* Add padding and content_offset style properties to buttons
2020-05-02Add a convention about z_index (#9701)Wuzzy1-1/+15
2020-05-02Auto delete MetaData when = 0 (#8770)Lejo1-2/+6
* Auto delete MetaData when = 0
2020-05-02ci: Update Github Actions workflows (#9774)sfan56-39/+38
2020-05-02set_fov: Add support for time-based transitions (#9705)ANAND8-35/+124
2020-05-01Allow connection info to be missing from minetest.get_player_information() ↵sfan53-58/+61
(#9739) fixes #9352 This reverts commit 23c907befea02005e2c0c87fca0131b60aace18a.
2020-05-01Give the online lua mainmenu also the client_list and mods (#8691)Lejo2-36/+70
2020-04-29Fix gettext detection and locale building (#9772)Juozas1-3/+3
broken since a368e7e
2020-04-29Add docker build stage on Github actionsLoic Blot1-2/+34
2020-04-29Add MetricsBackend with prometheus counter supportLoic Blot16-25/+427