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2017-06-03Translated using Weblate (French)Loïc Blot1-109/+77
Currently translated at 86.9% (890 of 1024 strings)
2017-06-03Translated using Weblate (Turkish)monolifed1-392/+354
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03Translated using Weblate (German)Wuzzy1-118/+100
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03Translated using Weblate (German)LNJ1-3/+3
Currently translated at 99.8% (1022 of 1024 strings)
2017-06-03Translated using Weblate (German)Wuzzy1-323/+325
Currently translated at 99.8% (1022 of 1024 strings)
2017-06-03Translated using Weblate (Ukrainian)Fixer1-52/+51
Currently translated at 40.0% (410 of 1024 strings)
2017-06-03Translated using Weblate (Ukrainian)Olexandr1-5/+5
Currently translated at 37.6% (386 of 1024 strings)
2017-06-03Translated using Weblate (Ukrainian)Fixer1-113/+63
Currently translated at 37.6% (386 of 1024 strings)
2017-06-03Translated using Weblate (Russian)weqqr1-4/+4
Currently translated at 96.3% (987 of 1024 strings)
2017-06-03Translated using Weblate (Russian)Andrew Zyabin1-2/+2
Currently translated at 96.2% (986 of 1024 strings)
2017-06-03Translated using Weblate (Russian)Sergey1-3/+3
Currently translated at 96.2% (986 of 1024 strings)
2017-06-03Translated using Weblate (Russian)Andrew Zyabin1-2/+1
Currently translated at 96.1% (985 of 1024 strings)
2017-06-03Translated using Weblate (Russian)anonymous1-4/+4
Currently translated at 96.0% (984 of 1024 strings)
2017-06-03Translated using Weblate (Russian)weqqr1-4/+7
Currently translated at 95.8% (982 of 1024 strings)
2017-06-03Translated using Weblate (Russian)Alex “XShell” Schekoldin1-4/+4
Currently translated at 95.8% (981 of 1024 strings)
2017-06-03Translated using Weblate (Russian)weqqr1-3/+3
Currently translated at 95.8% (981 of 1024 strings)
2017-06-03Translated using Weblate (Russian)Pavel Sokolov1-5/+4
Currently translated at 95.8% (981 of 1024 strings)
2017-06-03Translated using Weblate (Russian)weqqr1-304/+192
Currently translated at 95.8% (981 of 1024 strings)
2017-06-03Translated using Weblate (Russian)Sergey1-5/+3
Currently translated at 75.5% (774 of 1024 strings)
2017-06-03Translated using Weblate (Russian)weqqr1-312/+377
Currently translated at 75.3% (772 of 1024 strings)
2017-06-03Translated using Weblate (Russian)Sergey1-4/+4
Currently translated at 58.2% (596 of 1024 strings)
2017-06-03Translated using Weblate (Russian)weqqr1-112/+150
Currently translated at 55.0% (564 of 1024 strings)
2017-06-03Properly remove SAO when worldedges are overtaken (#5889)Loïc Blot5-8/+84
* LuaEntitySAO: Remove beyond outermost mapchunk edges Based on a commit by, and with help from, nerzhul. Add 2 functions to class Mapgen: A function to calculate actual mapgen edges, called from the Mapgen constructor. A function called indirectly from content_sao.cpp per entity step to check SAO position is within mapgen edges. * Calculate borders from params not mapgen, which is not available everytime
2017-06-03Android: update build tools version + versionCode bump for releaseLoic Blot1-2/+2
2017-06-03Remove unimplemented setting `movement_speed_descend` (#5892)red-0012-4/+0
2017-06-03Tooltips: Unify the tooltip[] and list[] description tooltip display ↵SmallJoker2-63/+65
functions (#5848) * Tooltips: Unify the tooltip[] and list[] description tooltip display functions
2017-06-03Mention data type for get/set_attribute in docs (#5884)Wuzzy1-2/+5
2017-06-02Lua_api.txt: Various edits and Markdown syntax improvementsWuzzy1-118/+137
Add minor bits of missing Lua API documentation. Remove L-system lighting bug warning. Clarify 2 lines in node timer documentation. Fix many Markdown syntax errors in lua_api.txt.
2017-06-02Remove “inf” argument from shutdown command help (#5880)Wuzzy1-1/+1
2017-06-02Document hardware coloring and soft node overlays (#5876)Dániel Juhász1-0/+161
2017-06-01Do not shade inventory items with textures (#5869)Dániel Juhász5-10/+34
This commit restores the old behavior: if an inventory item has an own inventory texture, it will not be shaded.
2017-06-01Show singlenode mapgen to menu (#5868)Loïc Blot1-1/+1
Fix #5867
2017-06-01Fix dropdown menu selection (#5847)red-0011-0/+1
This fixes a bug that occurred when the selection list of a drop down menu was changed but the name was still the same.
2017-05-31Add more files and file types to `.gitignore` (#5859)red-0011-1/+8
2017-05-31Nametag: remove colour codes before calculating alignment. (#5862)red-0011-1/+2
2017-05-29Don't add damage flash while punch texture modifier is active (#5767)stujones111-5/+7
2017-05-28guiVolumeChange: prevent wrong value position by using 1 label instead of 2 ↵Loïc Blot1-31/+29
(#5839) * Use only one label instead of two for the soundText, this permit to ensure both label & values are aligned * Add '%' character too, to reflect it's a percentage volume * Remove rect on regenerateGui (upper part) which shadows outer part and which is not needed outside of the DesiredRect affectation Fix issue #5837
2017-05-28Added missing levels to logging menu (#5836)Nathan Salapat2-2/+2
* Added missing levels to logging menu Added none and error options to the debug_log_level in the advance settings.
2017-05-26Mapgen files: Update and correct copyright creditsparamat24-34/+51
2017-05-26Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker18-96/+75
MacOSX build fix + cleanups
2017-05-25Enhance ABM performance a little bit by removing two std::set copy (#5815)Loïc Blot3-21/+18
* Enhance ABM performance a little bit by removing two std::set copy * ActiveBlockModifier::getTriggerContents now returns a const ref * ActiveBlockModifier::getRequiredNeighbors now returns a const ref * ActiveBlockModifier::getRequiredNeighbors is now purely virtual * Little code style fix
2017-05-25Mgv6 mudflow: Remove decoration if 'dirt with grass' below flows away (#5798)Paramat1-7/+19
Mudflow of a neighbouring mapchunk extends into a mapchunk's edge, and could remove 'dirt with grass' from under a decoration, creating unsupported decorations. Remove any decoration above if a 'dirt with grass' node is removed by mudflow.
2017-05-25Close formspec on client shutdown. (#5811)red-0011-0/+2
This ensures the shutting down progress bar is correctly rendered. This fixes #3050.
2017-05-24Revert 1469424 and fix wrong char position when doing mouse selection on ↵Loïc Blot1-21/+20
intlGUIEditBox (#5806) * Revert 1469424075affce7c27bb44e5a5cbd51485e44b2 and fix wrong char position when doing mouse selection on intlGUIEditBox position should look at current line not the whole text and shift 1 character on the last line (due to \0 string delimiter) * Finish the fix and prevent values under zero for getCursorPos which crash the program if found * Forget to remove old comment * fix zero to NULL * Fix typo
2017-05-24Add formspec escaping to subgame list in create world dialog (#5808)rubenwardy1-2/+2
2017-05-24Minimal: Add river water nodes (#5809)Paramat3-11/+69
Is a base terrain node needed by any core mapgen with sloping rivers.
2017-05-23Fix wrong return value in get_sky Lua call since ↵Loic Blot1-1/+1
ad9fcf859ec2347325830e09504ae96968b51ea8 Fix #5803
2017-05-23Client crashfix: load meta after digging (#5801)Paramat1-9/+10
Fixes a crash caused in MTGame by breaking and right-clicking a chest. If loading meta, digging, node can disappear and we looked at meta, which is wrong because meta became NULL. Pointer is invalidated and we read wrong memory area
2017-05-22LINT fix & check all files with clang-formatLoic Blot2-8/+2
Seems the diff mode doesn't work well, PR are detected as working whereas in master it's shown it's problematic (and really problematic). Use same check everywhere
2017-05-21[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet9-6/+111
* [CSM] Add send_chat_message and run_server_chatcommand API functions * Add client-side chat message rate limiting * Limit out chat queue size * [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand * Last fixes/cleanups before merge