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Server-optimized Minetest 5.6.0
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Author
Files
Lines
2014-12-27
LuaVoxelManip: Add option to allocate blank data
kwolekr
6
-4
/
+60
2014-12-27
VoxelManipulator: Remove unnecessary deallocation steps
kwolekr
1
-12
/
+4
2014-12-27
Set fallback content if resolving content vector requires everything
kwolekr
4
-24
/
+47
2014-12-27
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
16
-350
/
+264
2014-12-26
Uncomment version patch field
kwolekr
1
-1
/
+1
2014-12-24
Bump version to 0.4.11
kwolekr
4
-5
/
+5
2014-12-25
Conf.example: Correct grammar and spelling. Shorten some lines. Move a few li...
paramat
1
-122
/
+115
2014-12-24
Fix fs::GetRecursiveSubPaths trying to get directory lists for files
ShadowNinja
1
-1
/
+3
2014-12-24
Large increase in performance
Craig Robbins
2
-9
/
+10
2014-12-24
Increase indentation throughout file for clarity. Correct mistakes. Shorten l...
paramat
1
-178
/
+182
2014-12-24
State biome API heat and humidity noise parameters in positional format
paramat
1
-21
/
+3
2014-12-23
Conf.example: Fix typo
paramat
1
-2
/
+2
2014-12-23
Update MinGW toolchain downloads used by travis
sfan5
1
-2
/
+2
2014-12-23
Silence misc. warnings
kwolekr
2
-1
/
+6
2014-12-23
Make limiting of the reflow liquids queue size optional
Craig Robbins
3
-23
/
+21
2014-12-22
Update mapgen stuff in minetest.conf
paramat
1
-54
/
+121
2014-12-22
Temporarily fix always bright wieldhand with shaders enabled
kwolekr
1
-2
/
+12
2014-12-21
Regenerate server_flags_creative.png from XCF
Kahrl
1
-0
/
+0
2014-12-21
Fix weird (and wrong) comment in test.cpp
Kahrl
1
-2
/
+2
2014-12-20
lua_api.txt: improve noise documentation. Remove previous eased 3D noise form...
paramat
1
-13
/
+19
2014-12-20
Re-add hacky fix for underwater grass, to fix mgv7 user's biomes
paramat
2
-20
/
+24
2014-12-21
Change TileSpec::frames to be std::vector not std::map
unknown
4
-7
/
+10
2014-12-19
Fix visual_scale for plantlike nodes (again)
Vanessa Ezekowitz
1
-2
/
+1
2014-12-18
Temporarily set default biome in builtin
kwolekr
2
-0
/
+10
2014-12-18
Fix visual_scale for NDT_PLANTLIKE being set too small
Craig Robbins
1
-8
/
+10
2014-12-18
Suppress compiler warning
Craig Robbins
1
-1
/
+1
2014-12-17
Remove manual biome noise translation
kwolekr
1
-8
/
+2
2014-12-18
Do not allow the m_transforming_liquid queue to increase until all RAM is con...
Craig Robbins
4
-2
/
+87
2014-12-16
Fix OSX packaging finally
Pavel Puchkin
4
-6
/
+18
2014-12-15
Set WM_CLASS window hint for Xorg
kwolekr
3
-1
/
+32
2014-12-14
Expose mapgen chunksize in on_mapgen_init callbacks
kwolekr
1
-7
/
+10
2014-12-15
Update French translation
Calinou
1
-54
/
+47
2014-12-15
Update Spanish language.
Diego Martinez
1
-204
/
+163
2014-12-15
Fixes #1687 by extra semaphore retval handle code for OSX
Pavel Puchkin
1
-0
/
+7
2014-12-15
Fix typo in lua_api.txt
Craig Robbins
1
-1
/
+1
2014-12-14
Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually called
kwolekr
1
-7
/
+2
2014-12-14
Fix background of creative icon (was black, now transparent)
Kahrl
1
-0
/
+0
2014-12-13
Revert "Update Russian translation"
Kahrl
24
-2462
/
+1984
2014-12-14
Fix misleading error when exiting the client from the main menu
Craig Robbins
1
-0
/
+4
2014-12-13
Provide more info if a subgame is not valid/found
Craig Robbins
1
-0
/
+6
2014-12-13
Update german translation
PilzAdam
1
-46
/
+35
2014-12-12
LuaPerlinNoiseMap: Fix 3d noise safety check
kwolekr
1
-1
/
+1
2014-12-13
Fix segfault when dragging mouse out of mainmenu window (#1910)
Kahrl
1
-1
/
+2
2014-12-13
Remove vertlabels from main menu and relayout a bit
Kahrl
7
-68
/
+61
2014-12-13
Display serverlist flags as icons
Kahrl
6
-34
/
+77
2014-12-12
Update po files
ShadowNinja
24
-11681
/
+14510
2014-12-12
Update Russian translation
AntonBoch1244
1
-53
/
+53
2014-12-12
Update Italian translation
Enki
1
-328
/
+246
2014-12-12
Fix missing call to std::ostringstream::str
ShadowNinja
1
-2
/
+2
2014-12-12
Fix MSVC compiling warnings and remove an unused texture
SmallJoker
3
-3
/
+1
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