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Server-optimized Minetest 5.6.0
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camera.cpp
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Author
Age
Files
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...
*
Show bare hand when no item is selected
Perttu Ahola
2011-12-02
1
-2
/
+4
*
Make camera.cpp Irrlicht 1.8-compatible by calling ITexture::lock differently...
Kahrl
2011-12-01
1
-2
/
+10
*
Fix camera MaterialItem draw logic
Perttu Ahola
2011-11-29
1
-2
/
+10
*
Clean InventoryItem interface a bit
Perttu Ahola
2011-11-29
1
-2
/
+2
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-4
/
+7
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-2
/
+2
*
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Try to tune fog to work well on high-end machines also
Perttu Ahola
2011-10-18
1
-2
/
+2
*
Tune map rendering and related diagnostics
Perttu Ahola
2011-10-18
1
-1
/
+3
*
Make view bobbing amount configurable
Perttu Ahola
2011-10-15
1
-0
/
+1
*
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
1
-6
/
+8
*
Rotate wielded tool the right way and modify axe graphics accordingly
Perttu Ahola
2011-09-26
1
-2
/
+2
*
Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded t...
Perttu Ahola
2011-09-26
1
-7
/
+48
*
Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...
Kahrl
2011-09-21
1
-0
/
+13
*
reduce view bobbing slightly
Kahrl
2011-09-21
1
-3
/
+3
*
Create a separate scene manager for the wielded tool. This fixes the glitchyn...
Kahrl
2011-09-21
1
-7
/
+34
*
fix a numerical problem, but tool is still jittery
Kahrl
2011-09-20
1
-2
/
+1
*
Fix jittery view bobbing at large map coordinates again. Wielded tool still h...
Kahrl
2011-09-20
1
-5
/
+4
*
Digging animation
Kahrl
2011-09-20
1
-23
/
+67
*
fix some normals
Kahrl
2011-09-19
1
-4
/
+4
*
Wielded tool updates, leaves and glass work now
Kahrl
2011-09-19
1
-15
/
+11
*
Convert any inventory item into a mesh, bring back InventoryItem::getImageRay...
Kahrl
2011-09-19
1
-31
/
+118
*
Added sprite extruder
Kahrl
2011-09-19
1
-0
/
+349
*
trying some view bobbing changes
Kahrl
2011-09-18
1
-4
/
+19
*
Oops, up vector is needed.
Kahrl
2011-09-18
1
-1
/
+8
*
This looks more like MC view bobbing, but still not even close
Kahrl
2011-09-18
1
-22
/
+28
*
Made wielded tool move slightly (and smoothly) during view bobbing. Making th...
Kahrl
2011-09-15
1
-5
/
+28
*
View bobbing is slower in the water.
Kahrl
2011-09-15
1
-6
/
+7
*
trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
1
-3
/
+3
*
minor view bobbing improvements
Kahrl
2011-09-08
1
-14
/
+21
*
make it slightly less annoying :o)
Kahrl
2011-09-08
1
-1
/
+1
*
Implemented view bobbing (testing simple lemniscate shape)
Kahrl
2011-09-08
1
-23
/
+64
*
Commented out debug statements again
Kahrl
2011-09-08
1
-12
/
+12
*
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
1
-0
/
+243
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