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2011-11-29Node place/dig Lua callbacksPerttu Ahola5-31/+255
2011-11-29Fix crafted tools being a very tiny bit worn in default/init.luaPerttu Ahola1-13/+13
2011-11-29Remove crafting definitions from content_craft.cppPerttu Ahola2-451/+0
2011-11-29Add classic crafting recipes to default/init.luaPerttu Ahola1-1/+260
2011-11-29Catch SerializationError in CCraftDefManager::getCraftResult()Perttu Ahola1-26/+35
2011-11-29Add note about craft_get_result() not being used anymore, but don't remove be...Perttu Ahola1-0/+2
2011-11-29Crafting definition in scriptsPerttu Ahola12-56/+633
2011-11-29Improve item serializationPerttu Ahola4-28/+61
2011-11-29Allow inputting nodename of MaterialItem in ItemSpec::checkItemPerttu Ahola1-2/+7
2011-11-29Fix another silly mistake making CONTENT_IGNORE definition not being what it ...Perttu Ahola1-1/+1
2011-11-29Fix silly misspelling in mapgen that made junglegrass to be CONTENT_IGNOREPerttu Ahola1-1/+1
2011-11-29Actually fill in the NewNameGetter names to allow map generator operation and...Perttu Ahola1-40/+40
2011-11-29MapNode constructor to allow ndef+namePerttu Ahola2-0/+19
2011-11-29Initial node definition stuffPerttu Ahola2-3/+63
2011-11-29Fix camera MaterialItem draw logicPerttu Ahola1-2/+10
2011-11-29Clean InventoryItem interface a bitPerttu Ahola5-23/+20
2011-11-29Improved MaterialItem (stores nodename)Perttu Ahola4-21/+74
2011-11-29Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w...Perttu Ahola14-376/+446
2011-11-29Node definition namesPerttu Ahola18-549/+972
2011-11-29Add name field to ContentFeaturesPerttu Ahola3-10/+49
2011-11-29Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola9-87/+79
2011-11-29Remove old commentsPerttu Ahola2-26/+0
2011-11-29Move cook result properly to ContentFeaturesPerttu Ahola6-29/+19
2011-11-29Remove node content-dependent stuff from map.cppPerttu Ahola1-46/+1
2011-11-29Remove content_mapnode.h and nodedef.h #includesPerttu Ahola1-7/+0
2011-11-29Remove content dependencies from mapblock.cppPerttu Ahola1-21/+0
2011-11-29Remove #include <content_mapnode.h> from game.cppPerttu Ahola1-2/+0
2011-11-29Saner sized saplingPerttu Ahola1-1/+1
2011-11-29Cut down content transfer verbosityPerttu Ahola2-14/+10
2011-11-29Cut down TextureSource verbosityPerttu Ahola1-77/+38
2011-11-29Improve loading screen and protocolPerttu Ahola5-115/+218
2011-11-29Clean nodefeat and content_mapnode a bitPerttu Ahola3-36/+53
2011-11-29Fix flowing water being always opaquePerttu Ahola3-3/+6
2011-11-29Fix MaterialProperties serialization (constant_time was missing)Perttu Ahola1-0/+2
2011-11-29Improve glassPerttu Ahola2-49/+33
2011-11-29Fix NDT_PLANTLIKE scaling to always keep the bottom at ground levelPerttu Ahola2-5/+7
2011-11-29Replace direct irrlicht texture fetching in CAO content with TextureSourcePerttu Ahola1-23/+21
2011-11-29Clean mapnode.h and fix other files accordinglyPerttu Ahola15-104/+101
2011-11-29Node definitions transferPerttu Ahola6-2/+80
2011-11-29Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola18-793/+767
2011-11-29Clean morePerttu Ahola3-57/+8
2011-11-29Remove commented out codePerttu Ahola1-48/+0
2011-11-29Prepare more for node definition serializationPerttu Ahola4-85/+91
2011-11-29Better node texture generationPerttu Ahola7-208/+197
2011-11-29Update inventory texture tooPerttu Ahola2-0/+7
2011-11-29Properly update textures in node definitionsPerttu Ahola7-192/+301
2011-11-29Sending of textures WIPPerttu Ahola6-53/+301
2011-11-29Fix yet-another serialization error in utility.h and set constructor of Buffe...Perttu Ahola1-2/+2
2011-11-29Modify mod and texture directory hierarchiesPerttu Ahola111-10/+28
2011-11-29Update TODO list in scriptapi.cppPerttu Ahola1-1/+2