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Server-optimized Minetest 5.6.0
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camera.h
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...
*
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
1
-0
/
+3
*
Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...
Kahrl
2011-09-21
1
-0
/
+3
*
Create a separate scene manager for the wielded tool. This fixes the glitchyn...
Kahrl
2011-09-21
1
-6
/
+7
*
Digging animation
Kahrl
2011-09-20
1
-8
/
+11
*
Wielded tool updates, leaves and glass work now
Kahrl
2011-09-19
1
-1
/
+6
*
Convert any inventory item into a mesh, bring back InventoryItem::getImageRay...
Kahrl
2011-09-19
1
-2
/
+3
*
Added sprite extruder
Kahrl
2011-09-19
1
-2
/
+64
*
This looks more like MC view bobbing, but still not even close
Kahrl
2011-09-18
1
-2
/
+2
*
Made wielded tool move slightly (and smoothly) during view bobbing. Making th...
Kahrl
2011-09-15
1
-2
/
+13
*
View bobbing is slower in the water.
Kahrl
2011-09-15
1
-0
/
+2
*
Implemented view bobbing (testing simple lemniscate shape)
Kahrl
2011-09-08
1
-6
/
+7
*
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
1
-0
/
+141
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