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2019-09-17Inventory: Undo prediction on dropSmallJoker2-6/+7
2019-09-15Fix the bgcolor formspec element (#8716)DS2-11/+14
2019-09-15Fix formspec version backup in prepends losing datarubenwardy1-1/+1
2019-09-14Dungeons: Clean up parameters, improve structure variety (#8918)Paramat2-11/+16
2019-09-14Built-in formspecs: Force version 1SmallJoker2-3/+2
2019-09-14client.h: Add missing const'sANAND1-3/+3
2019-09-14LocalPlayer: Fix code-styleANAND2-205/+181
2019-09-14client.cpp: Fix code-style in Client::sendPlayerPosANAND1-21/+20
2019-09-14Fix LocalPlayer::isDead always returning false if player is immortalANAND2-1/+6
2019-09-14Send ActiveObjects once right after Init2ANAND6-119/+141
2019-09-14Formspecs: Introduce formspec_version to modsSmallJoker11-10/+54
2019-09-14CSM: Fix itemstack:get_meta() 'metadata' indexing errorSmallJoker2-0/+3
2019-09-14Load CSM environment after the restrictions are knownSmallJoker10-55/+64
2019-09-09InventoryManager: Fix virtual function overload warningSmallJoker1-1/+1
2019-09-09Send cumulated inventory changes only each step (#8856)SmallJoker5-27/+35
2019-09-09Update minetest.conf.exampleupdatepo.sh1-36/+173
2019-09-09Update translation stringsupdatepo.sh46-30678/+37890
2019-09-09Update from WeblateTranslators35-7243/+52844
2019-09-08Dungeons: Remove non-functional 'projecting dungeons' setting (#8897)Paramat3-11/+5
2019-09-08Lua API documentation: Various fixes (#8914)SmallJoker2-25/+75
2019-09-08lua_api.txt: Improve privilege definition (#8912)ANAND1-3/+4
2019-09-07Move debug.txt after it grows too big (#8904)HybridDog5-11/+33
2019-09-07label[]: Fix cut-off translated textSmallJoker1-1/+2
2019-09-06Fix Irrlicht 1.9 supportsfan51-1/+3
2019-09-05doc/client_lua_api: Clarify how client side api and mods start (#8822)Paul m. p. P1-0/+10
2019-09-04Force item entities out of solid nodes (simpler) (#8885)sfan51-0/+91
2019-09-03Fix Inventory::moveItemSomewhere()sfan51-19/+5
2019-09-02Inventory: Handle removeItem leftovers (#8884)SmallJoker1-1/+5
2019-09-01'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847)Muhammad Rifqi Priyo Susanto3-21/+31
2019-09-01Various fixes to lua_api.txt (#8878)DS1-8/+15
2019-08-31particles.cpp: Fix code-styleANAND1-12/+17
2019-08-31clientobject.h: Fix code-styleANAND1-17/+16
2019-08-31Fix rotation of attached particlespawnerPedro Gimeno5-41/+44
2019-08-31Document world format version 28 (private nodemeta) (#8857)DS1-1/+4
2019-08-30Document luaentity pitch and roll in world format (#8864)DS1-11/+14
2019-08-30Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)Beha1-1/+7
2019-08-28Various settingtypes.txt improvements (#8867)Paramat1-9/+36
2019-08-25Inventory: Fix missing setModified callsSmallJoker1-1/+6
2019-08-24Mapgen v6: Various mudflow code improvements and bugfixes (#8805)Paramat1-91/+76
2019-08-24fontengine: Fix non-gettext buildsSmallJoker1-1/+1
2019-08-24Inventory: Send dirty lists where appropriate (#8742)SmallJoker16-160/+193
2019-08-24Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette6-22/+33
2019-08-24Improve occlusion culling in corridors with additional checksfan52-0/+75
2019-08-24Restore approximate occlusion checksfan52-27/+14
2019-08-23Make Mapgen::spreadLight use a queue (#8838)DS2-20/+26
2019-08-23Fix default hand definition not using wieldhand.pngWuzzy1-0/+1
2019-08-23Occlusion: Check for light_propagates and do mapblock bounds checksSmallJoker3-34/+60
2019-08-23Occlusion: Begin cleanupSmallJoker3-46/+52
2019-08-21Revert "Don't send position update packet if player is dead"sfan51-6/+2
2019-08-20Add player sprite textures back into the engine as a fallback (#8823)Paramat2-0/+0