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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Remove Queue class which uses std::list and use native std::queue
Loic Blot
2015-03-05
1
-10
/
+13
*
Fix some memory leaks on packet sending.
Loic Blot
2015-02-21
1
-0
/
+1
*
Replace std::list by std::vector into timerUpdate calls
Loic Blot
2015-02-17
1
-4
/
+4
*
Remove old comment from Network Rework Patch 2/4
Loic Blot
2015-02-17
1
-16
/
+0
*
[Patch 2/4] Network rework: packet writing, sending and cleanups
Loic Blot
2015-02-16
1
-1399
/
+198
*
Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...
Craig Robbins
2015-02-11
1
-1
/
+2
*
Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_sha...
Craig Robbins
2015-02-11
1
-2
/
+1
*
Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...
Craig Robbins
2015-02-11
1
-1
/
+2
*
Network Layer 7 rework (Packet handling)
Loic Blot
2015-02-10
1
-856
/
+923
*
Reduce gettext wide/narrow and string/char* conversions
ShadowNinja
2015-02-05
1
-1
/
+1
*
Fix local map saving when joining a local server from the server tab
Craig Robbins
2015-01-31
1
-30
/
+42
*
Fix memory leaks due to messed up memory handling for particles as well as th...
sapier
2015-01-09
1
-0
/
+6
*
NodeResolver: Perform callback immediately if node registration phase finished
kwolekr
2015-01-04
1
-64
/
+66
*
More consistent progress bar from 0-100 on startup
sapier
2015-01-02
1
-5
/
+18
*
Fix missing call to std::ostringstream::str
ShadowNinja
2014-12-12
1
-2
/
+2
*
Use std::string::empty() instead of size() where applicable
Anton
2014-12-12
1
-2
/
+2
*
Fix lighting artifacts (Issue #1887).
RealBadAngel
2014-12-08
1
-9
/
+4
*
Performance of main client loop up to 2x faster In places, up to 3 times faster
Craig Robbins
2014-12-07
1
-1
/
+3
*
Fix node 0,0,0 being highlighted when enable_node_highlighting == false
Craig Robbins
2014-12-01
1
-4
/
+5
*
Implement proper font handling
sapier
2014-11-30
1
-3
/
+3
*
Fix client "double saving" simple singleplayer local maps
Craig Robbins
2014-11-26
1
-1
/
+3
*
Add (optional) client-side saving of server map to disk
sfan5
2014-11-19
1
-0
/
+39
*
Speed up removing a node (less block mesh updates).
RealBadAngel
2014-11-08
1
-6
/
+5
*
Recalculate normals for cached meshes.
RealBadAngel
2014-10-21
1
-0
/
+4
*
Various uninitialised variable fixes
Craig Robbins
2014-10-19
1
-0
/
+1
*
Add meshnode drawtype.
RealBadAngel
2014-10-18
1
-1
/
+1
*
Simplify player modification checks
ShadowNinja
2014-10-01
1
-3
/
+1
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
1
-8
/
+9
*
Allow taking screenshots of formspecs and move message to chat
BlockMen
2014-09-21
1
-4
/
+30
*
Node highlighting.
RealBadAngel
2014-09-17
1
-4
/
+14
*
Move #includes from version.h to version.cpp
Kahrl
2014-08-10
1
-2
/
+2
*
Add support for Android 2.3+
sapier
2014-06-29
1
-1
/
+0
*
Unite nodes shaders.
RealBadAngel
2014-06-15
1
-2
/
+2
*
Add support for interlaced polarized 3d screens
sapier
2014-05-18
1
-6
/
+5
*
Send max number of characters instead of asserting in case of too long chat m...
sapier
2014-05-11
1
-2
/
+4
*
Fix invalid cast fix resulting in chat messages beeing limited to 256 bytes
sapier
2014-05-11
1
-1
/
+1
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
1
-0
/
+9
*
Add hack to avoid 2s startup delay on local games
sapier
2014-05-02
1
-13
/
+16
*
Add download rate to media progress bar (non http mode only!)
sapier
2014-04-29
1
-0
/
+12
*
Use integers instead of float values
BlockMen
2014-04-12
1
-4
/
+4
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
1
-0
/
+11
*
Add third person view
BlockMen
2014-04-12
1
-0
/
+14
*
Add support for named threads (atm linux only)
sapier
2014-04-09
1
-1
/
+3
*
Cleanup client init states by bumping protocol version
sapier
2014-04-08
1
-24
/
+33
*
Pass arguments by reference
Selat
2014-03-12
1
-2
/
+2
*
Fix rendering glitches when far from the center of the map
Novatux
2014-03-04
1
-1
/
+1
*
Remove lots of dead code
sapier
2014-02-07
1
-417
/
+251
*
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
1
-0
/
+14
*
Add player:set_sky() with simple skybox support
Perttu Ahola
2014-02-01
1
-0
/
+19
*
Add propper client initialization
sapier
2014-01-31
1
-17
/
+1
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