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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Node highlighting.
RealBadAngel
2014-09-17
1
-0
/
+5
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
1
-0
/
+2
*
Add download rate to media progress bar (non http mode only!)
sapier
2014-04-29
1
-0
/
+2
*
Bunch of small fixes (coding style, very unlikely errors, warning messages)
sapier
2014-04-19
1
-1
/
+2
*
Cleanup client init states by bumping protocol version
sapier
2014-04-08
1
-8
/
+13
*
Pass arguments by reference
Selat
2014-03-12
1
-2
/
+2
*
Fix rendering glitches when far from the center of the map
Novatux
2014-03-04
1
-0
/
+4
*
Remove lots of dead code
sapier
2014-02-07
1
-3
/
+0
*
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
1
-0
/
+5
*
Add player:set_sky() with simple skybox support
Perttu Ahola
2014-02-01
1
-1
/
+7
*
New HUD element - waypoint.
RealBadAngel
2014-01-26
1
-0
/
+2
*
Allow vertical axis particle rotation constraint
khonkhortisan
2014-01-13
1
-0
/
+2
*
Make MutexQueue use jsemaphore for signaling
sapier
2014-01-10
1
-0
/
+8
*
Create new instance of mesh every time it's required (Solves #703)
Perttu Ahola
2014-01-06
1
-0
/
+4
*
Replace SimpleThread by JThread now implementing same features
sapier
2013-12-15
1
-1
/
+1
*
Rewrite client media download and support hash-based remote download
Kahrl
2013-12-13
1
-52
/
+15
*
Add minetest.swap_node
Novatux
2013-11-30
1
-1
/
+1
*
Always use builtin JThread library
kwolekr
2013-09-15
1
-1
/
+1
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-3
/
+52
*
Remove farmesh
Kahrl
2013-08-13
1
-1
/
+0
*
Add set_breath and get_breath to lua API.
RealBadAngel
2013-07-20
1
-0
/
+1
*
Add support for IPv6
proller
2013-06-23
1
-1
/
+2
*
Add drowning
PilzAdam
2013-06-19
1
-0
/
+1
*
Add progress bar to item visuals preloading
Zeg9
2013-05-13
1
-1
/
+1
*
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-25
1
-6
/
+1
*
Added support to disable built-in HUD elements
Diego Martínez
2013-04-24
1
-1
/
+6
*
Added offset support for HUD items
Diego Martínez
2013-04-23
1
-0
/
+1
*
Added support for alignment in HUD items
Diego Martínez
2013-04-23
1
-0
/
+1
*
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-18
1
-14
/
+14
*
Lua HUD
Jonathon Anderson
2013-04-18
1
-1
/
+25
*
Fix nick completion
PilzAdam
2013-04-05
1
-1
/
+1
*
Allow spawning particles from the server, from lua
Jeija
2013-03-23
1
-1
/
+33
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
1
-7
/
+8
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Add particles
Jeija
2013-01-14
1
-0
/
+1
*
Fix buttons not working for Lua-triggered formspecs
sapier
2013-01-07
1
-0
/
+1
*
Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua
sapier
2013-01-02
1
-1
/
+5
*
Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetch...
Ilya Zhuravlev
2012-12-17
1
-1
/
+1
*
Added ability to fetch media from remote server (using cURL library)
Ilya Zhuravlev
2012-12-16
1
-5
/
+31
*
ShaderSource and silly example shaders
Kahrl
2012-12-02
1
-0
/
+4
*
Default server step to 0.1s and sync object/player update intervals to it
Perttu Ahola
2012-11-26
1
-0
/
+3
*
Detached inventories
Perttu Ahola
2012-07-24
1
-0
/
+4
*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
1
-0
/
+2
*
Optimize headers
Perttu Ahola
2012-06-17
1
-1
/
+1
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
1
-1
/
+1
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
1
-2
/
+3
*
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-31
1
-12
/
+8
*
Almost support loading sounds from server
Perttu Ahola
2012-03-25
1
-0
/
+3
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