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* Fix some rendering glitchesBlockMen2015-03-051-0/+1
| | | | | - Fixes particle draworder - Fixes nodehighlighting
* Re-apply 4a6582c13c36cab457b78f32338c6bb4ab9ea58b broken since ↵Loic Blot2015-02-141-2/+3
| | | | 146f77fdb750833c649de7159a0833c398e14a4d
* main.cpp rework * Move ClientLauncher class to a dedicated file * ↵Loic Blot2015-02-121-0/+707
ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes