Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shaders: Fix transparency on GC7000L (#10036) | mntmn | 2020-08-25 | 1 | -0/+18 |
| | | | Workaround for the missing GL_ALPHA_TEST implementation in Mesa (etnaviv driver). | ||||
* | Make shading of CAOs optional (#10033) | Danila Shutov | 2020-06-16 | 1 | -1/+5 |
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* | Basic model shading (#9374) | Danila Shutov | 2020-02-16 | 1 | -1/+7 |
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* | Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) | Paramat | 2019-03-27 | 1 | -2/+8 |
| | | | | | | | | Makes the liquid waving shader per-nodedef like waving leaves/plants, instead of being applied to all liquids. Like the waving leaves/plants shaders, the liquid waving shader can also be applied to meshes and nodeboxes. Derived from a PR by t0ny2. | ||||
* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 | 1 | -0/+873 |
Update Android.mk Remove 'src/client' from include_directories |