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Server-optimized Minetest 5.6.0
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Age
Files
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*
Fix some gcc 7.3 reported warnings
Loic Blot
2018-03-23
1
-1
/
+5
*
Global initialization of sound using SoundManagerGlobal (#7063)
nOOb3167
2018-03-23
1
-0
/
+9
*
Update mesh collector and move it to a separate file (#6904)
Vitaliy
2018-03-22
3
-0
/
+170
*
Android build fixes for c++11
stujones11
2018-03-11
4
-3
/
+22
*
Drop texture file list cache (#6660)
Vitaliy
2018-03-10
2
-5
/
+3
*
Render copyright notice: Fix name spelling (#7042)
Vitaliy
2018-02-15
16
-16
/
+16
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
1
-1
/
+1
*
Switch F3 to use 'enable_fog' setting
ThomasMonroe314
2018-02-08
2
-2
/
+2
*
Include alpha channel reference in MaterialTypeParam
stujones11
2018-02-08
1
-0
/
+1
*
Fix issues with earlier CSM HUD commit (#6940)
red-001
2018-01-26
1
-1
/
+1
*
Game refactor [4/X]: keycache is now owned by InputHandler
Loic Blot
2018-01-20
2
-130
/
+143
*
Game refactor [3/X]: Move keycache to inputhandler
Loic Blot
2018-01-20
2
-0
/
+106
*
Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ...
Loic Blot
2018-01-20
1
-12
/
+47
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
5
-2
/
+914
*
Add confirmation on new player registration (#6849)
Muhammad Rifqi Priyo Susanto
2018-01-13
2
-0
/
+29
*
Don't recalculate statustext initial color everytime & review fixes
Loic Blot
2018-01-05
2
-13
/
+16
*
GameUI refactor (part 7/7): Finish to include profiler things to GameUI
Loic Blot
2018-01-05
2
-21
/
+57
*
GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl...
Loic Blot
2018-01-05
2
-4
/
+67
*
GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class
Loic Blot
2018-01-05
2
-7
/
+44
*
GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...
Loic Blot
2018-01-05
2
-8
/
+67
*
GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...
Loic Blot
2018-01-05
2
-13
/
+77
*
GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...
Loic Blot
2018-01-05
2
-5
/
+62
*
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2018-01-05
3
-0
/
+96
*
Load files from subfolders in texturepacks
number Zero
2017-11-17
2
-3
/
+13
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
4
-6
/
+6
*
LINT: Add files to whitelist, fix detected indent errors
paramat
2017-11-06
5
-11
/
+11
*
Do not scale texture unless necessary.
Lars Hofhansl
2017-11-04
1
-1
/
+2
*
Rewrite rendering engine (#6253)
Vitaliy
2017-10-31
19
-613
/
+960
*
Initial Haiku support (#6568)
miqlas
2017-10-30
1
-1
/
+2
*
Real global textures (#6105)
Vitaliy
2017-10-15
2
-53
/
+74
*
Travis: Update clang from 4.0 to 5.0 (#6467)
Loïc Blot
2017-10-09
1
-8
/
+21
*
Remove DSTACK support (#6346)
Loïc Blot
2017-08-30
1
-2
/
+0
*
Network proto handlers/container fixes (#6334)
Loïc Blot
2017-08-29
1
-1
/
+1
*
Clientevent refactor (#6320)
Loïc Blot
2017-08-28
1
-0
/
+170
*
Network cleanup (#6302)
Loïc Blot
2017-08-24
1
-0
/
+1
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
2
-29
/
+23
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
1
-0
/
+1
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
5
-19
/
+5
*
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
2
-1
/
+3
*
Modernize client code (#6250)
Loïc Blot
2017-08-15
9
-113
/
+104
*
Remove cloud_height setting
Ben Deutsch
2017-08-12
1
-1
/
+2
*
Fix error not printed to console when no name is provided
Juozas
2017-08-09
1
-0
/
+1
*
Fix crash when using --go in command line
Juozas Pocius
2017-08-03
1
-1
/
+1
*
Make direct item selection keys freely bindable
Wuzzy
2017-07-30
1
-0
/
+25
*
TileLayer: use shared_ptr for FrameSpec vector (#6171)
Loïc Blot
2017-07-26
1
-1
/
+2
*
Fog effect when camera is inside cloud
Ben Deutsch
2017-07-05
1
-1
/
+1
*
Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)
Loïc Blot
2017-07-02
1
-1
/
+1
*
Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'
stujones11
2017-07-01
1
-4
/
+6
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
8
-211
/
+1334
*
C++11 cleanup on constructors dir client (#6012)
Vincent Glize
2017-06-21
6
-125
/
+71
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