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* Fix unwanted detaching when damage = 0Jacob Lifshay2019-10-051-2/+4
* Attachments: Fix attachments to temporary removed objects (#8989)SmallJoker2019-10-024-9/+37
* Textures: Load base pack only as last fallback (#8974)SmallJoker2019-09-292-5/+14
* Move Quicktune code to util/ (#8871)ANAND2019-09-291-1/+1
* Simple shader fixes. (#8991)lhofhansl2019-09-261-1/+17
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-241-4/+1
* Move the code for meta formspec into bool Game::nodePlacement(const ItemDefin...DS-Minetest2019-09-221-37/+39
* Add support for per-player FOV overrides and multipliersAnand S2019-09-193-4/+19
* Trigger on_place in many situations even if prediction failedDS-Minetest2019-09-191-130/+133
* Improve undersampling settingsHugo Locurcio2019-09-171-4/+4
* Built-in formspecs: Force version 1SmallJoker2019-09-141-2/+2
* client.h: Add missing const'sANAND2019-09-141-3/+3
* LocalPlayer: Fix code-styleANAND2019-09-142-205/+181
* client.cpp: Fix code-style in Client::sendPlayerPosANAND2019-09-141-21/+20
* Fix LocalPlayer::isDead always returning false if player is immortalANAND2019-09-142-1/+6
* Send ActiveObjects once right after Init2ANAND2019-09-142-2/+11
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-142-2/+3
* Load CSM environment after the restrictions are knownSmallJoker2019-09-144-33/+27
* particles.cpp: Fix code-styleANAND2019-08-311-12/+17
* clientobject.h: Fix code-styleANAND2019-08-311-17/+16
* Fix rotation of attached particlespawnerPedro Gimeno2019-08-315-41/+44
* fontengine: Fix non-gettext buildsSmallJoker2019-08-241-1/+1
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-243-29/+19
* Occlusion: Check for light_propagates and do mapblock bounds checksSmallJoker2019-08-231-0/+5
* Occlusion: Begin cleanupSmallJoker2019-08-231-1/+1
* Revert "Don't send position update packet if player is dead"sfan52019-08-211-6/+2
* Don't send position update packet if player is deadANAND2019-08-201-2/+6
* Disable autoforward if player is deadANAND2019-08-204-7/+12
* Restore intended functionality to minimap markers (#8819)theviper1212019-08-191-1/+1
* Fix unnecessary exception use in Map::getSectorXXX (#8792)Jozef Behran2019-08-131-7/+6
* Better F6 profiler (#8750)SmallJoker2019-08-1310-175/+86
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-1010-59/+59
* Implement adding velocity to player from Luasfan52019-08-103-0/+17
* Game: Fix double BS multiplicationSmallJoker2019-08-071-1/+1
* Client::Interact: Use InteractAction enum instead of numeric constantsANAND2019-08-073-25/+18
* Unify wield item handling (#8677)SmallJoker2019-08-074-135/+61
* Hide chat when console is open (#8656)ANAND2019-08-073-6/+15
* Fix inventory_overlay for nodes without inventory_image (#8433)DS2019-08-071-0/+10
* Optimize usage of TOSERVER_GOTBLOCKS packetsfan52019-08-072-10/+18
* Clean up and fix freetype=false crashes (#8641)SmallJoker2019-08-062-237/+90
* Unify GLES support in gui scaling filtersfan52019-08-043-38/+44
* Unify OpenGL ES supportsfan52019-08-044-12/+23
* Add styles to most elementsrubenwardy2019-08-031-8/+8
* Add custom colorable GUIButton implementationrubenwardy2019-08-031-17/+47
* Mainmenu: Use textarea in error formspecsSmallJoker2019-08-011-2/+3
* Sky: Refactor of moon and sun drawing (#8683)Methacrylon2019-07-302-149/+142
* ContentCAO: Fix broken attachments on join (#8701)SmallJoker2019-07-295-102/+144
* Fix missing item images clipping in formspecs (#8652)Pierre-Yves Rollo2019-07-261-3/+24
* Optimize getting active objects a bit. #8674Lars Hofhansl2019-07-162-5/+9
* Do predict when sneak-place to node with on_rightclickDS-Minetest2019-07-081-1/+2