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* ParticleSpawner: Fix crash when attaching to invisible entitySmallJoker2020-06-192-4/+5
* content_cao: Fix behavior of legacy "textures" field for wielditemssfan52020-06-181-1/+5
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-164-6/+19
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-131-2/+3
* Server pushing media at runtime (#9961)sfan52020-06-136-8/+37
* Use multiple light positions for CAO lightingsfan52020-06-113-20/+28
* content_cao: Do not expire visuals for texture updatessfan52020-06-111-5/+15
* Fix build error on Ubuntu 16.04 (again)sfan52020-06-101-1/+1
* Fix build error on Ubuntu 16.04sfan52020-06-101-0/+1
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-091-3/+7
* Fix player-to-object attachment teleport bug (#10008)hecktest2020-06-091-4/+7
* TouchScreenGUI: fix some bugs, cleanupMoNTE482020-06-091-0/+4
* Reset touching_ground when in free_movesfan52020-06-071-0/+4
* Recalculate mesh normals for CAOs (#10000)Danila Shutov2020-06-073-0/+34
* GenericCAO: Fix glow not working since a08d18aSmallJoker2020-06-071-1/+4
* Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-061-1/+10
* Fix HUD scaling (#9721)Maksim2020-06-052-22/+44
* Move shared parameters sending to UnitSAO (#9968)SmallJoker2020-06-041-0/+1
* ContentCAO: Update light of all attached entities (#9975)SmallJoker2020-06-014-60/+22
* imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)Hugues Ross2020-06-011-5/+5
* Clean up CAO nametag handling and remove deprecated AO_CMDsfan52020-05-292-21/+38
* content_cao: Do not expire visuals when not necessarysfan52020-05-292-11/+34
* Add disable_jump check for the player's feetMoNTE482020-05-291-1/+3
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-273-4/+4
* Silence GCC warning in mapblock_meshSmallJoker2020-05-251-1/+1
* Add chat_font_size setting (#9736)SmallJoker2020-05-241-10/+13
* Fix two bugs in content_caosfan52020-05-241-7/+10
* Implement spawning particles with node texture appearancesfan52020-05-232-19/+60
* Modernize include guards and add missing ones (#9898)Awkor2020-05-232-3/+3
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-223-284/+152
* Cache liquid alternative IDs (#8053)Vitaliy2020-05-201-2/+2
* Stop wasting memory on identical textures when texture filtering is disabledsfan52020-05-201-1/+11
* Add ability to scale HUD text (#9814)LoneWolfHT2020-05-191-2/+7
* content_mapblock: Move static initialization out of functionssfan52020-05-171-24/+30
* Client: Add sum and average to packetcountersfan52020-05-172-3/+14
* Make automatic_rotate relative, allow setting rotation (#8468)ANAND2020-05-161-8/+7
* CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan52020-05-141-1/+1
* Add chat_log_level setting (#9223)SmallJoker2020-05-141-11/+5
* Damage texture modifier (#9833)Lars Müller2020-05-111-9/+5
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-114-18/+91
* Color gradient for default and 'regular' type sky (#9502)TheTermos2020-05-091-29/+4
* Server class code cleanups (#9769)Loïc Blot2020-05-071-1/+0
* Get rid of non-ascii characters in the debug display code (#8821)Jozef Behran2020-05-061-2/+2
* Fix broken client if openal cannot be opened (#9804)Loïc Blot2020-05-053-10/+27
* Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker2020-05-052-12/+12
* set_fov: Add support for time-based transitions (#9705)ANAND2020-05-022-18/+81
* Fix UpdateBonePosition() breaking animations (#9577)theviper1212020-04-261-9/+39
* mapblock_mesh: Optimize a few things (#9713)sfan52020-04-251-47/+44
* Ensure game is shutdown if server throws exception (#9742)Paul Ouellette2020-04-251-1/+1
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-252-2/+2