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* Occlusion: Begin cleanupSmallJoker2019-08-231-1/+1
* Revert "Don't send position update packet if player is dead"sfan52019-08-211-6/+2
* Don't send position update packet if player is deadANAND2019-08-201-2/+6
* Disable autoforward if player is deadANAND2019-08-204-7/+12
* Restore intended functionality to minimap markers (#8819)theviper1212019-08-191-1/+1
* Fix unnecessary exception use in Map::getSectorXXX (#8792)Jozef Behran2019-08-131-7/+6
* Better F6 profiler (#8750)SmallJoker2019-08-1310-175/+86
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-1010-59/+59
* Implement adding velocity to player from Luasfan52019-08-103-0/+17
* Game: Fix double BS multiplicationSmallJoker2019-08-071-1/+1
* Client::Interact: Use InteractAction enum instead of numeric constantsANAND2019-08-073-25/+18
* Unify wield item handling (#8677)SmallJoker2019-08-074-135/+61
* Hide chat when console is open (#8656)ANAND2019-08-073-6/+15
* Fix inventory_overlay for nodes without inventory_image (#8433)DS2019-08-071-0/+10
* Optimize usage of TOSERVER_GOTBLOCKS packetsfan52019-08-072-10/+18
* Clean up and fix freetype=false crashes (#8641)SmallJoker2019-08-062-237/+90
* Unify GLES support in gui scaling filtersfan52019-08-043-38/+44
* Unify OpenGL ES supportsfan52019-08-044-12/+23
* Add styles to most elementsrubenwardy2019-08-031-8/+8
* Add custom colorable GUIButton implementationrubenwardy2019-08-031-17/+47
* Mainmenu: Use textarea in error formspecsSmallJoker2019-08-011-2/+3
* Sky: Refactor of moon and sun drawing (#8683)Methacrylon2019-07-302-149/+142
* ContentCAO: Fix broken attachments on join (#8701)SmallJoker2019-07-295-102/+144
* Fix missing item images clipping in formspecs (#8652)Pierre-Yves Rollo2019-07-261-3/+24
* Optimize getting active objects a bit. #8674Lars Hofhansl2019-07-162-5/+9
* Do predict when sneak-place to node with on_rightclickDS-Minetest2019-07-081-1/+2
* Optimize and unify mesh processing (#7851)Vitaliy2019-06-281-130/+63
* Add support for 9-sliced backgrounds (#8600)rubenwardy2019-06-222-0/+65
* Fix segfault on quitting with open node formspec (#8608)SmallJoker2019-06-211-5/+4
* Formspecs: Close on metadata removal (#8348)SmallJoker2019-06-103-39/+80
* Add disable_jump to liquids and ladders (#7688)SmallJoker2019-06-102-19/+25
* Fix persistent ^[brighten after damage again (#5739)SmallJoker2019-05-262-15/+6
* Make autoforward simulate the 'up' key (#8249)DS2019-05-212-11/+8
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-187-10/+21
* Remove unnecessary CSM warning (#8485)Paramat2019-04-281-7/+2
* Improve readability of debug menu by using '|' (#8488)ANAND2019-04-271-8/+8
* Use player as starting point instead of camera when pointing node (#8261)Muhammad Rifqi Priyo Susanto2019-04-271-3/+8
* Android: Clear chat open flag on cancel or completion (#8478)stujones112019-04-191-0/+4
* Attend to review, re-arrange blank lines, update lua_api.txtparamat2019-04-141-7/+6
* Fix regression in automatic_face_movement_max_rotation_per_secPedro Gimeno2019-04-141-3/+9
* Change sign of pitch angle in debug menu (#8438)ANAND2019-04-041-1/+1
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-272-3/+15
* Fix texture rotation for wallmounted nodeboxessfan52019-03-191-1/+1
* Drop GUIConfirmRegistration::m_address unused fieldLoïc Blot2019-03-121-1/+1
* Display pitch angle in debug menu (#8321)Ragulan R2019-03-101-0/+1
* Fix clang tidy error due to incorrect use of quotes for characterrubenwardy2019-03-061-1/+1
* Add referer to remote media requests. (#8135)sofar2019-03-051-0/+10
* Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot2019-03-014-42/+26
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-262-2/+12
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-262-12/+2