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* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-27/+28
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* Update Copyright YearsSfan52013-02-241-1/+1
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* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
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* Don't see through nodes without noclip privilegesShadowNinja2013-02-101-1/+1
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* Fix automagic render distance tunerPerttu Ahola2012-12-061-7/+5
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* Added video settings filter options via config file - second try :-)Vanessa Ezekowitz2012-11-091-0/+9
| | | | | | | | | Set one or more of these in the config to turn the related option on: mip_map = 1 anisotropic_filter = 1 bilinear_filter = 1 trilinear_filter = 1
* Reorganize ClientMap rendering code for a bit more performancePerttu Ahola2012-09-041-96/+235
| | | | | - Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing
* Define M_PI on MSVCPerttu Ahola2012-07-211-0/+1
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* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-1/+1
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-051-4/+4
| | | | GPLv2/later, by agreement of major contributors
* No occlusion culling when free_move is on and camera is inside groundPerttu Ahola2012-03-281-0/+11
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* Try to make background/fog/sky color selection work betterPerttu Ahola2012-03-271-2/+2
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* Fix getVisibleBrightness() to return sunlight visibility correctly even if ↵Perttu Ahola2012-03-181-0/+1
| | | | not much of world has been loaded
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-181-1/+180
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* Move ClientMap to clientmap.{h,cpp}Perttu Ahola2012-03-161-0/+548