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* Player-is-SAO WIPPerttu Ahola2011-12-011-4/+7
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* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-291-4/+5
| | | | node/tool/item/whatever types
* mobv2Perttu Ahola2011-10-151-1/+1
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* Attempt to fix a problem with the factory mappings of objects residing in ↵Perttu Ahola2011-07-161-2/+0
| | | | different source files than the prototype objects that fill them in
* reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-261-673/+0
| | | | doing it
* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-211-4/+5
| | | | texture_path setting.
* Set oerkki1 to not be drawn in completely darkPerttu Ahola2011-04-251-0/+8
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* updated menu a bit, and some other small fixesPerttu Ahola2011-04-241-1/+1
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* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-1/+178
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* fixed warnings reported by cppcheckPerttu Ahola2011-04-111-1/+2
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* implemented rats in new system to verify that it worksPerttu Ahola2011-04-101-19/+170
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* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-101-20/+58
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* new object systemPerttu Ahola2011-04-101-8/+14
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* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-17/+213
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* Removed lua stuffPerttu Ahola2011-04-031-514/+0
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* updated scripting api a bitPerttu Ahola2011-02-231-1/+1
| | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
* mainly work on object scripting apiPerttu Ahola2011-02-231-26/+33
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* some tidyingPerttu Ahola2011-02-211-0/+17
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* preliminary lua scripting framework for objectsPerttu Ahola2011-02-211-2/+486
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* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-0/+169