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2011-07-18fixes to liquid transformationFelix Krause1-5/+5
2011-07-18fixed refactoring issues // slowed down water flow a bitFelix Krause1-7/+29
2011-07-18* refactored liquid transformation code (has some flaws)Felix Krause3-252/+208
2011-07-18* Омская птицаNils Dagsson Moskopp2-0/+0
2011-07-17* changed GUI to indicate Minetest ΔNils Dagsson Moskopp2-3/+3
2011-07-16* README updatedNils Dagsson Moskopp1-3/+3
2011-07-16Attempt to fix a problem with the factory mappings of objects residing in dif...Perttu Ahola4-4/+4
2011-07-15* fix automerge regressionNils Dagsson Moskopp1-73/+5
2011-07-15* regression fix, clay occurs again nowNils Dagsson Moskopp1-7/+9
2011-07-15* possibly nicer treesNils Dagsson Moskopp1-2/+2
2011-07-14* possibly improved water flow, by flyx86Nils Dagsson Moskopp3-8/+44
2011-07-13* possible fix for large cubic holes in mapNils Dagsson Moskopp1-1/+3
2011-07-13* slightly different values for 3d perlin noiseNils Dagsson Moskopp1-3/+3
2011-07-13* regression fix, papyrus should appear again nowNils Dagsson Moskopp1-10/+7
2011-07-11* README updatedNils Dagsson Moskopp1-0/+2
2011-07-11+ farmesh config optionsJiří Procházka4-15/+12
2011-07-09* amended upstream branch notesNils Dagsson Moskopp1-0/+1
2011-07-09+ notes regarding upstream conversion from mercurial using hg-fast-exportNils Dagsson Moskopp1-0/+3
2011-07-04Added tag 0.2.20110704_0 for changeset 65263ec55cafPerttu Ahola1-0/+2
2011-07-04Updated version and changelogPerttu Ahola2-1/+6
2011-07-04Removed tag 0.2.20110704_0Perttu Ahola1-0/+2
2011-07-04Added tag 0.2.20110704_0 for changeset 25aa2021937fPerttu Ahola1-0/+1
2011-07-02initial steps in doing content type extensionPerttu Ahola5-144/+151
2011-07-01made screen go slightly blue when underwaterPerttu Ahola4-0/+35
2011-07-01Fixed objects being sometimes not able to be stored statically in a block whe...Perttu Ahola5-51/+77
2011-06-27tried to fix block selection in map rendering a bitPerttu Ahola1-6/+6
2011-06-27fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola2-1/+2
2011-06-27updated minetest.conf.example and changed client_unload_unused_data_timeout d...Perttu Ahola2-75/+65
2011-06-27better handling of unknown blocks on clientPerttu Ahola2-0/+12
2011-06-27updated to-do listPerttu Ahola1-0/+8
2011-06-27made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola1-1/+1
2011-06-27map unloading is now a whole lot betterPerttu Ahola11-210/+272
2011-06-26fixed block unloading from memory (a better fix coming next)Perttu Ahola8-74/+70
2011-06-26Made the initial loading screen slightly more alivePerttu Ahola1-25/+52
2011-06-26added screenshot key F12 (from spongie)Perttu Ahola2-0/+21
2011-06-26Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola1-1/+23
2011-06-26changed one "if" to "else if" in content_mapblock.cppPerttu Ahola1-1/+1
2011-06-26reorganized stuffPerttu Ahola4-2/+21
2011-06-26tuned mapgenPerttu Ahola1-51/+31
2011-06-26changed water color in farmeshPerttu Ahola1-1/+2
2011-06-26updated noise stuffPerttu Ahola2-2/+7
2011-06-26reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola24-1626/+2059
2011-06-26improved player fall damage detectionPerttu Ahola1-3/+35
2011-06-26backported cactus, papyrus and claySebastian Rühl3-10/+67
2011-06-26small fixSebastian Rühl4-0/+1032
2011-06-26added and commented out some debug outputPerttu Ahola4-74/+111
2011-06-26even more code refactoringPerttu Ahola10-209/+221
2011-06-26more reorganizing of map codePerttu Ahola10-40/+38
2011-06-26cleaned map stuffPerttu Ahola7-285/+67
2011-06-25moved mapgen stuff around abitPerttu Ahola4-74/+61