aboutsummaryrefslogtreecommitdiff
path: root/src/connection.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2014-05-08Use "core" namespace internallyShadowNinja45-843/+812
2014-05-07Organize builtin into subdirectoriesShadowNinja44-203/+206
2014-05-07Add write_json() to the async APIShadowNinja1-0/+1
2014-05-07Add a limit to node meta data resolving recursionShadowNinja2-22/+35
2014-05-07Fix heart + bubble bar size on different texture packssapier15-51/+325
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2014-05-05Move message about missing normal maps to infostream instead of errorstream.RealBadAngel1-5/+11
2014-05-05Bugfix: make waypoints respect camera offsetRealBadAngel3-4/+6
2014-05-04Fix numeric underflow on calculating window size adjustmentsapier2-2/+2
2014-05-03Fix player:set_animation() in third person viewBlockMen1-18/+20
2014-05-02Add hack to avoid 2s startup delay on local gamessapier1-13/+16
2014-04-29Fix usage of deprecated functions in builtinsapier1-6/+6
2014-04-29Add proper lua api deprecated handlingsapier11-3/+75
2014-04-29Add download rate to media progress bar (non http mode only!)sapier8-130/+284
Minor coding style fixes
2014-04-27Make debug text adjust it's border to the screensize and fix a border update bugShadowNinja1-5/+24
2014-04-27Fix rounding issue of hud dpi on some machinessapier1-2/+2
2014-04-27Add support for function serialization to minetest.serializeShadowNinja1-4/+20
2014-04-27Fix code style of async APIShadowNinja7-110/+129
2014-04-27Remove dependency on marshal and many other async changesShadowNinja16-1259/+568
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
2014-04-27Only push the Lua error handler onceShadowNinja9-279/+154
2014-04-27Add support for dpi based HUD scalingsapier13-151/+266
Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen
2014-04-27Client: Don't crash if trying to draw too many items from inventory in HUDPerttu Ahola1-1/+1
2014-04-25Move the old stuff to docBlockMen2-0/+0
2014-04-25Remove useless MSVC project filesBlockMen2-444/+0
2014-04-25Fix directional fog color in front viewBlockMen1-2/+6
2014-04-24Update documentation on is_ground_contentShadowNinja1-1/+1
2014-04-24Revert "Add backtrace to error function"ShadowNinja2-12/+0
This reverts commit 5b518ed2feff28c9bf21ad940c1b211b72d71bd1. This caused duplicate tracebacks and tracebacks when unwanted. It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback(). Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24Fix lost pause support in singleplayersapier1-0/+4
2014-04-23Fix argument type of the RaiseException() functionFessWolf1-1/+1
2014-04-23Revert binary database block position encodingShadowNinja2-10/+31
This reverts commits a2003b0d553c7223a61c75e5dad79ea68e058ba2 and 54ffe2e5de9ce44129f84f4748743f893b75fda7. These weren't correct. Add a black magic warning instead.
2014-04-23Fixed wrong node texture rotation for facedirs 5 and 7MetaDucky1-2/+2
2014-04-22Fix formspec replacement handling for in game formspecssapier4-123/+125
2014-04-22make formspec textarea wordwrapRealBadAngel1-0/+1
Thats updated #795
2014-04-21Add missing ip address to player join log entrysapier1-2/+3
2014-04-21Textureable sun and moon.RealBadAngel2-104/+192
2014-04-21Fix red background missing in deathscreensapier1-0/+1
2014-04-20Fix chat console not working anymoresapier1-2/+1
2014-04-20Fix macro ARRAYSIZE name collision on windowssapier1-2/+2
2014-04-19Reduce log level for incoming crap packetssapier2-3/+9
Add log entry for peer timeout
2014-04-19Fix win32 build (typo in jthread lock cleanup)sapier1-0/+1
2014-04-19Replace deathscreen by formspec variantsapier4-285/+35
2014-04-19Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier9-34/+51
2014-04-19Use narrow_to_wide in gettext instead of os dependent conversion fctsapier1-1/+8
2014-04-19jthread remove locks that aren't absolutely requiredsapier3-109/+39
add c++11 atomic support (optional)
2014-04-19Add support for threadnames on BSD, Windows (MSVC-only), and OSXShadowNinja1-15/+41
2014-04-19Fix warningsproller3-3/+1
2014-04-18Remove liquid_finite and weatherproller18-836/+8
2014-04-16Add redis database backendSfan57-1/+322
2014-04-16Fix invalid liquid lighting.RealBadAngel1-1/+1
2014-04-15Use bit shifts rather than multiplication in block position encodingShadowNinja1-3/+3
2014-04-15Use binary operators rather than "Python modulo" in decoding block positionsShadowNinja2-23/+19